• Couldn't Include Shared.Lua (File not found)
    7 replies, posted
This is the last place I want to be asking again, but after searching the internet and editing my file for the last 2 hours I hope you can help. I have just finished a game mode in which I was about to put public when I decided to change a spelling mistake in my text. I did a backup then uploaded the updated file. I then get this error: [code] Couldn't include file 'shared.lua' (File not found) (@gamemodes/capturetheflag/gamemode/cl_init.lua (line 1)) [/code] I have not had this error before. So I did the usual and uploaded the backup I made. I restarted the server and the same error occurred. Does anyone know how to fix this? I do not care if it is extremely hacky or messy. It is just annoying me to hell! Thank's in advanced. All my files are in gamemode/ directory. These are init.lua, cl_init.lua and shared.lua. This is the top of each of the files: Cl_init: [lua]include( 'shared.lua' )[/lua] init: [lua]AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( "shared.lua" )[/lua] Shared: [lua] GM.Name = "Capture The Flag" GM.Author = "Streetlight" GM.Email = "n/a" GM.Website = "n/a" DeriveGamemode( "base" ) team.SetUp( 1, "Rebel", Color(75, 50, 50, 100)) team.SetUp( 2, "Combine", Color(50, 50, 75, 100)) team.SetUp( 3, "Spectator", Color(200, 200, 200)) [/lua] Thank's again, and sorry to bother you.
And you don't get that same error from the init?
I do not, it is completely weird. I have no idea how this happened. I may just have to re do the whole cl_init again.
Although it probably doesn't matter, try using double quotes (") in the cl_init.
Yeah, that did not work. Thank's for the advice though.
What's in cl_init.lua?
Just checking: it's including fine serverside, yes?
@code I would rather not share the cl_init.lua on here, I am going to tell you that it does work though and all my HUD appears. Also all Clientside commands work fine. @Bo98 Just did some more searching and found that nothing from my init.lua is working. Apparently I am playing Basegamemode. Non of my spawning functions are working. Therefore it is probably something serverside, although my console doesn't state that. I am going to check all code in my init.lua now. I will report back. [editline]1st February 2014[/editline] Once again, simple mistakes have failed me and made me look an idiot. I was searching my init.lua and noticed I added a single ']' for no reason(Probably a typo). That caused a shit storm with the code. I am sorry for ANY bother I have caused and hope you have a good day. If I could give +rep I would. Thanks for your patience.
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