• Damage detectors [WIREMOD]
    2 replies, posted
Okay i want to make a fading door window that i can shoot at and it wil fade away and when i stop shooting, fade back. I made it fade away when i shoot it, but have no idea how to make it fade back. I tried making the fading door non toggle, but that wont even open it, and if it did, the fading door would flash as eash bullet hit it. HELP :D
Well, the thing about that is Diagram: Door = X You = Y Bullet(s) = A, B, C, D, E, F Gun = G X <-F<-E<-D<-C<-B<-A GY After each bullet hits the door there is a delay So it goes Damage, No Damage in seconds...
is there a way to wire it with a delay? this will be really helpful in the rp i play in. thanks :)
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