• Linux server crash
    2 replies, posted
hi, i have a problem with a garry's mod server on linux debian 2.6.32 after 16.12.11 update. When I try launch it, it crashes like this: [CODE] Auto detecting CPU Using default binary: ./srcds_linux Server will auto-restart if there is a crash. Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2800.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Segmentation fault Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Пнд Янв 9 18:09:27 EET 2012: Server restart in 10 seconds Пнд Янв 9 18:09:31 EET 2012: Server Quit [/CODE] I try to redownload server, clear bin folders, but it not work. and the debug.log [CODE] ---------------------------------------------- CRASH: Пнд Янв 9 18:11:20 EET 2012 Start Line: ./srcds_linux -console -game garrysmod +maxplayers 16 +map gm_construct -debug [New Thread 364] #0 0x00000000 in ?? () No symbol table info available. eax 0xf6e517d4 -152758316 ecx 0x4e 78 edx 0x0 0 ebx 0xf6de3920 -153208544 esp 0xff89063c 0xff89063c ebp 0xff8906b8 0xff8906b8 esi 0x0 0 edi 0xff890798 -7796840 eip 0x0 0 eflags 0x10202 [ IF RF ] cs 0x23 35 ss 0x2b 43 ds 0x2b 43 es 0x2b 43 fs 0x0 0 gs 0x63 99 End of Source crash report ---------------------------------------------- [/CODE]
any guesses?
Bug with #131 server files. Use #130 server for Linux. Garry's Dropbox link to those here: [url]http://dl.dropbox.com/u/3590255/Temp/linux-131.zip[/url] Alternatively, broken addon/gamemode on your server. PS: Next time, please use Google. (Source: [url]http://www.facepunch.com/threads/1148247[/url])
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