Garry's Mod crashes when loading a TF2 map without any notification
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So yeah, I'll start up Gmod, and when I choose a tf2 map, it loads halfway and crashes. No notes, no warnings, nothing.
[U]Maps that crash are underlined[/U] [B](Yes, I could've just listed maps that crash, or maps that don't crash, but since both of them have sheer amount of maps, to avoid confusion I just listed all maps)[/B].
I might've made a few mistakes (not underlining map that crashes etc.) but hey, going through over 60 maps is no easy task.
[B]Arena[/B]
[U]arena_badlands[/U]
[U]arena_granary[/U]
[U]arena_lumberyard[/U]
arena_nucleus
arena_offblast_final
arena_ravine
arena_sawmill
[U]arena_watchtower[/U]
arena_well
[B]Control Point[/B]
[U]cp_5gorge[/U]
[U]cp_badlands[/U]
[U]cp_coldfront[/U]
cp_dustbowl
[U]cp_fastlane[/U]
cp_foundry
[U]cp_freight[/U]
[u]cp_granary[/u]
cp_gravelpit
cp_gullywash_final1
cp_manor_event
cp_mountainlab
cp_process_final
cp_snakewater_final1
cp_standin_final
[U]cp_well[/U]
[U]cp_yukon_final[/U]
[B]Capture The Flag[/B]
ctf_2fort
ctf_doublecross
[U]ctf_sawmill[/U]
[U]ctf_turbine[/U]
[U]ctf_well[/U]
[B]King of The Hill[/B]
koth_badlands
[U]koth_harvest[/U]
[U]koth_harvest_event[/U]
koth_king
koth_lakeside_event
koth_lakeside_final
koth_nucleus
koth_sawmill
koth_viaduct
koth_viaduct_event
[B]Mann Versus Machine[/B] (All maps work)
mvm_bigrock
mvm_coaltown
mvm_decoy
mvm_ghost_town
mvm_mannhattan
mvm_mannworks
mvm_rottenburg
[B]Payload[/B] (All maps work)
pl_badwater
pl_barnblitz
pl_frontier_final
pl_goldrush
pl_hoodoo_final
pl_thundermountain
pl_upward
[B]Payload Race[/B]
[U]plr_hightower[/U]
plr_hightower_event
plr_nightfall_final
[U]plr_pipeline[/U]
[B]Training[/B]
tr_dustbowl
tr_target
[B]Those forever alone maps of their own gamemode kind[/B]
[U]sd_doomsday[/U]
[U]tc_hydro[/U]
itemtest
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