• Garry's Mod crashes when loading a TF2 map without any notification
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So yeah, I'll start up Gmod, and when I choose a tf2 map, it loads halfway and crashes. No notes, no warnings, nothing. [U]Maps that crash are underlined[/U] [B](Yes, I could've just listed maps that crash, or maps that don't crash, but since both of them have sheer amount of maps, to avoid confusion I just listed all maps)[/B]. I might've made a few mistakes (not underlining map that crashes etc.) but hey, going through over 60 maps is no easy task. [B]Arena[/B] [U]arena_badlands[/U] [U]arena_granary[/U] [U]arena_lumberyard[/U] arena_nucleus arena_offblast_final arena_ravine arena_sawmill [U]arena_watchtower[/U] arena_well [B]Control Point[/B] [U]cp_5gorge[/U] [U]cp_badlands[/U] [U]cp_coldfront[/U] cp_dustbowl [U]cp_fastlane[/U] cp_foundry [U]cp_freight[/U] [u]cp_granary[/u] cp_gravelpit cp_gullywash_final1 cp_manor_event cp_mountainlab cp_process_final cp_snakewater_final1 cp_standin_final [U]cp_well[/U] [U]cp_yukon_final[/U] [B]Capture The Flag[/B] ctf_2fort ctf_doublecross [U]ctf_sawmill[/U] [U]ctf_turbine[/U] [U]ctf_well[/U] [B]King of The Hill[/B] koth_badlands [U]koth_harvest[/U] [U]koth_harvest_event[/U] koth_king koth_lakeside_event koth_lakeside_final koth_nucleus koth_sawmill koth_viaduct koth_viaduct_event [B]Mann Versus Machine[/B] (All maps work) mvm_bigrock mvm_coaltown mvm_decoy mvm_ghost_town mvm_mannhattan mvm_mannworks mvm_rottenburg [B]Payload[/B] (All maps work) pl_badwater pl_barnblitz pl_frontier_final pl_goldrush pl_hoodoo_final pl_thundermountain pl_upward [B]Payload Race[/B] [U]plr_hightower[/U] plr_hightower_event plr_nightfall_final [U]plr_pipeline[/U] [B]Training[/B] tr_dustbowl tr_target [B]Those forever alone maps of their own gamemode kind[/B] [U]sd_doomsday[/U] [U]tc_hydro[/U] itemtest
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