In garrysmod, There are some parts on meshes that are shaded completely black. How do I fix this? I recently had to have my computer wiped, and it wasnt like this before it. This isn't just on Garrysmod, It is on pretty much every source game I play, But garrysmod is the worst.
2 Posts
Hello, I have an issue on gmod that forces me to have pure black textures on some models. I don't mean dark I mean BLACK AS FREAKING NIGHT. It's especially easy to see when it's far away.
[URL="http://steamcommunity.com/profiles/76561198004977468/screenshot/469736513727750470?tab=public"]Picture 1. Car Door[/URL]
[URL="http://steamcommunity.com/profiles/76561198004977468/screenshot/469736513727767248?tab=public"]Medkit.[/URL]
[URL="http://steamcommunity.com/profiles/76561198004977468/screenshot/469736513727753109?tab=public"]Glitched with Flashlight[/URL]
Is exactly like: [url]http://www.facepunch.com/threads/108...+black+texture[/url] and [url]http://www.facepunch.com/showthread....6#post26469526[/url]
Suggestion solution(that works): -dxlevel 81
However, this makes some of my models lose their textures and go completely glass-like.
With DX9 - [URL="http://steamcommunity.com/profiles/76561198004977468/screenshot/469736513732777951?tab=public"]Click here.[/URL]
With DX81 - [URL="http://steamcommunity.com/profiles/76561198004977468/screenshot/469736513732853685?tab=public"]Click here.[/URL]
I get this error: material models/vkspikedwyvern/bs07_00 has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
However, I would not know how to fix this. I REALLY hate the pure-black textures so... I don't know. Any help appreciated.
Also, this is likely similar to your problem so... *steals a spot*
Yeah thats exactly like mine, they need to find a fix
I think I can fix my error by fixing that $normalmapalphaenvmask but I don't know how to fix it. I know that black model thing is gone in -dxlevel 81.
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