• DarkRP Custom Models
    12 replies, posted
Sorry I've been searching around for over an hour and I still can't seem to find a fix. So I added a bunch of custom player models to my darkRP server. All of the models downloaded just fine and you can see them all ingame. The only problem is they are stuck in the ragdoll position when they run around. PLEASE help me fix this :)
They aren't rigged correctly, post what models they are.
[url]http://www.garrysmod.org/downloads/?a=view&id=116060[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=45049[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=88038[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=47282[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=131852[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=110111[/url] [url]http://www.garrysmod.org/downloads/?a=view&id=19051[/url] If you need anything else let me know!
Here's something you can do from now on, get model manipulator, and if it doesn't have animations on an npc, it won't have animations for a player. The citizen and css edits however have to be decompiled and recompiled with animations, and although I'd do it myself I am simply to busy, however if you ask in the modelling subforum that you need animations added to the citizen edits, someone will do it because the model doesn't have to be rerigged.
alright man thanks for the help!!
If you can provide me with those models, I might be able to help. I would download them myself but I've been having issues with gmod.org and I never really use it anymore anyway seeing as I have too much content as it is. You can check my steam profile to validate that I'm not a pirate, so any pirates don't actually get it just pm me and I might get some of them done today.
That would be amazing man I appreciate this more then you can imagine. If you could maybe tell me what you are doing to fix it so I can do some homework on and maybe learn something that would be awesome. Here is a link to all the models if you have any problems with it please let me know. [url]http://fpk.im/6s1P[/url] Thanks again!!!
I am also having this problem and any help would be greatly appreciated.
[QUOTE=ryeezy;37482470]I am also having this problem and any help would be greatly appreciated.[/QUOTE] Some models are not rigged to the valve biped, meaning someone would have to rerig them in order for them to work, and that takes forever. As a test, model manipulate the model you want as a player on your server onto a rebel(citizen/refugee is also fine, any of those three). If the model has animations and is not in T or V pose, then you can send me a pm and I will give it animations and a lua file.
Ah what I was calling the ragdoll position is really called T pose. So the models need to be rigged for valve games?
[QUOTE=Swiftone;37500028]Ah what I was calling the ragdoll position is really called T pose. So the models need to be rigged for valve games?[/QUOTE] If it isn't in gmod/hl2/tf2/css/dods then yes But if it is in a source game then it needs to be rerigged to be a playermodel
I mean i figured they would be for valve games particularly gmod considering they are all on garrysmod.org. So how is this what I need to get this working for gmod? [url]http://www.forums.hypergamer.net/modelling/playermodel-tutorial/[/url]
[QUOTE=Swiftone;37500330]I mean i figured they would be for valve games particularly gmod considering they are all on garrysmod.org. So how is this what I need to get this working for gmod? [url]http://www.forums.hypergamer.net/modelling/playermodel-tutorial/[/url][/QUOTE] Oh, all the models on gmod.org are for garrysmod, I thought you meant getting models from other games. If they can be manipulated onto a rebel/citizen/refugee then you could do that, but if you can't than they need to be completely rerigged, which is often a pain in the ass.
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