Hi,
I was wondering, how would I make a grenade SWEP that spawns a SENT on explosion?
E.G., Holds a grenade, press primary fire, projectilce world model is created, and after a certain time, at that point which the world model is at it spawns the specified SENT.
I won't say the exact purpose, but think something very similar to a grenade that spawns a bouncy ball on explosion.
Thanks!
-Zotero