• Game Crashes When Moving Mouse. Stops when addons are disabled.
    8 replies, posted
After the recent update I crash when i movie my head around in gmod. WASD works normally but only moving my head crashes the game. Disabling addons fixes this but I cant find out which one is causing it. I deleted all the script addons and just left the custom models and maps. Like I said, it was working perfectly fine before the update. I also tried validating game cache, and the results were not positive. Thanks in advance.
Find out which addon it is first. We can't help you if we don't know.
Update: Sometimes it does let my head and when it does it crashed with seconds. So not much has changed [editline]22nd June 2013[/editline] [QUOTE=code_gs;41144115]Find out which addon it is first. We can't help you if we don't know.[/QUOTE] Ok ill look into it
It might be slow and painful but disable them one by one until it stops, Then you'll know the culprit.
Try what I've been trying as well. Upload your more recent error dumps here: [url]http://dumps.metastruct.uk.to/[/url] and then search the text for some clues for which addon it is. Might help narrow it down, it's helping me some.
[QUOTE=sonny236;41148589]It might be slow and painful but disable them one by one until it stops, Then you'll know the culprit.[/QUOTE] I have 300 addons .-. FML [editline]23rd June 2013[/editline] [CODE]Chat log and cvars / general info Crash Uptime( 1617.810697 ) Map: gm_construct_13_beta Game: C:\Program Files (x86)\Steam\steamapps\USERNAME\GarrysMod\garrysmod Build: 5330 Misc: skill:1 rate 30000 update 30 cmd 30 latency 0 msec Net: loopback cmdline:"C:\Program Files (x86)\Steam\steamapps\USERNAME\GarrysMod\hl2.exe" -steam -game garrysmod driver: Driver Name: Intel(R) G41 Express Chipset Driver Version: 8.15.10.2226 VendorId / DeviceId: 0x8086 / 0x2e32 SubSystem / Rev: 0x2a8c103c / 0x3 DXLevel: gamemode - 9.0 (full-precision) [90] Vid: 1920 x 1080 video: picmip: 0 forceansio: 2 trilinear: 0 antialias: 1 vsync: 0 rootlod: 0 reducefillrate: 0 shadowrendertotexture: 0 r_flashlightdepthtexture 0 waterforceexpensive: 1 waterforcereflectentities: 0 mat_motion_blur_enabled: 0 mat_queue_mode -1 OS: (Build 9200) version 6.2 Memory memusage( 94 % ) totalPhysical Mb(4061.24) freePhysical Mb(237.21) totalPaging Mb(7970.30) freePaging Mb(2126.68) totalVirtualMem Mb(4095.88) freeVirtualMem Mb(2482.85) extendedVirtualFree Mb(0.00) Process Memory WorkingSetSize Mb(930.57) QuotaPagedPoolUsage Mb(0.64) QuotaNonPagedPoolUsage: Mb(0.43) PagefileUsage: Mb(992.40) Paged Pool prev PP PAGES: used: 0, free 0 final PP PAGES: used: 0, free 0 memallocfail? = 0 Active: active SpawnCount 1 MapLoad Count 1 Error count 0, end demo 0, abort count 0 ConVars (non-default) var value default scar_sporthudalphaarrow '255' '' scar_sporthudbluearrow '255' '' scar_sporthudgreenarrow '255' '' scar_sporthudredarrow '255' '' scar_sporthudalpha '255' '' scar_sporthudblue '255' '' scar_sporthudgreen '255' '' scar_sporthudred '255' '' scar_sporthudtransparency '100' '' scar_digihudypos '98' '' scar_digihudxpos '98' '' scar_digihudtransparency '100' '' scar_topcamdistance '500' '' scar_lerpyvecsmoothness '80' '' scar_lerpyangsmoothness '50' '' cl_drawspawneffect '1' '' effects_unfreeze '1' '' effects_freeze '1' '' mc_explosion_height '0.7' '' mc_explosion_spherical '1' '' cl_drawthrusterseffects '1' '' cl_drawcameras '1' '' sim_crosshair_t '1' '' sim_crosshair_l '30' '' sim_crosshair_a '200' '' sim_crosshair_b '255' '' sim_crosshair_g '255' '' sim_crosshair_r '255' '' slappers_animated_camera '0' '' winch_fwd_group '8' '' winch_rope_material 'cable/rope' '' winch_bwd_speed '64' '' winch_bwd_group '5' '' winch_rope_width '3' '' winch_fwd_speed '64' '' wheelchanger_model 'models/splayn/chevy66_wheel.mdl' '' wheelchanger_physmaterial 'rubber' '' wheel_fwd '8' '' wheel_friction '1' '' wheel_ry '0' '' wheel_nocollide '1' '' wheel_forcelimit '0' '' wheel_rx '90' '' wheel_torque '3000' '' wheel_bck '5' '' wheel_model 'models/props_vehicles/carparts_wheel01a.mdl' '' wheel_toggle '0' '' wheel_rz '90' '' weld_forcelimit '0' '' weight_set '1' '' unbreakable_toggle '1' '' trigger_output1 '0' '' trigger_allow_props '0' '' trigger_target_parameter '' '' trigger_type '0' '' trigger_solid '37' '' trigger_output2 '0' '' trigger_target_input 'Break' '' trigger_target_index '0' '' trigger_toggle_type '0' '' trigger_allow_npcs '0' '' trigger_allow_players '1' '' trigger_target_delay '0.001' '' trails_g '255' '' trails_a '255' '' trails_length '5' '' trails_r '255' '' trails_startsize '32' '' trails_endsize '0' '' trails_material 'trails/lol' '' trails_b '255' '' thruster_toggle '0' '' thruster_effect 'fire' '' thruster_keygroup '7' '' thruster_soundname 'PhysicsCannister.ThrusterLoop' '' thruster_keygroup_back '4' '' thruster_model 'models/props_c17/lampShade001a.mdl' '' thruster_force '1500' '' thruster_damageable '0' '' thruster_collision '0' '' textscreen_a4 '255' '' textscreen_a3 '255' '' textscreen_g4 '255' '' textscreen_b3 '255' '' textscreen_size4 '20' '' textscreen_a2 '255' '' textscreen_a1 '255' '' textscreen_size2 '20' '' textscreen_size1 '20' '' textscreen_b1 '255' '' textscreen_b2 '255' '' textscreen_r4 '255' '' textscreen_g1 '255' '' textscreen_g2 '255' '' textscreen_size5 '20' '' textscreen_r5 '255' '' textscreen_g5 '255' '' textscreen_r3 '255' '' textscreen_size3 '20' '' textscreen_b5 '255' '' textscreen_r2 '255' '' textscreen_a5 '255' '' textscreen_b4 '255' '' textscreen_r1 '255' '' textscreen_g3 '255' '' stacker_weld '0' '' stacker_dir '1' '' stacker_count '1' '' stacker_nocollide '0' '' stacker_offsetx '0' '' stacker_roty '0' '' stacker_rotp '0' '' stacker_offsety '0' '' stacker_offsetz '0' '' stacker_mode '1' '' stacker_rotr '0' '' stacker_ghostall '1' '' stacker_recalc '0' '' stacker_freeze '0' '' stacker_halo '0' '' smart_remover_radius '512' '' slider_width '1.5' '' slider_material 'cable/cable' '' setnpcragmorph_Head '1' '' setnpcragmorph_LeftUpperArm '1' '' setnpcragmorph_LeftHand '1' '' setnpcragmorph_LeftForearm '1' '' setnpcragmorph_RightThigh '1' '' setnpcragmorph_RightForearm '1' '' setnpcragmorph_Chest '1' '' setnpcragmorph_Pelvis '1' '' setnpcragmorph_RightHand '1' '' setnpcragmorph_LeftCalf '1' '' setnpcragmorph_LeftThigh '1' '' setnpcragmorph_LeftFoot '1' '' setnpcragmorph_RightFoot '1' '' setnpcragmorph_RightCalf '1' '' setnpcragmorph_RightUpperArm '1' '' rt_buoyancy_ratio '0' '' rope_width '2' '' rope_rigid '0' '' rope_forcelimit '0' '' rope_material 'cable/rope' '' rope_addlength '0' '' resizer_allbones '0' '' resizer_xyzsize '2' '' resizer_zsize '2' '' resizer_ysize '2' '' resizer_xsize '2' '' ragmover_ikchains_type 'Left Leg' '' ragmover_keygroup '7' '' ragmover_moveDir '1' '' ragmover_force '500' '' ragmover_toggle '0' '' ragmover_keygroup_back '4' '' ragdollmover_ignoredaxis '3' '' ragdollmover_ik_hand_R '0' '' ragdollmover_ik_leg_R '0' '' ragdollmover_rotatebutton '109' '' ragdollmover_updaterate '0.01' '' ragdollmover_ik_leg_L '0' '' ragdollmover_localang '1' '' ragdollmover_ik_hand_L '0' '' ragdollmover_unfreeze '1' '' ragdollmover_localpos '0' '' ragdollmover_hipkneeroll '3' '' ragdollmover_scale '10' '' ragdollmover_fulldisc '0' '' pulley_forcelimit '0' '' pulley_rigid '0' '' pulley_width '3' '' pulley_material 'cable/cable' '' prop_npc_crate_health '25' '' prop_npc_crate_model 'models/props_junk/wood_crate001a.mdl' '' prop_npc_crate_npc 'npc_headcrab_poison' '' physprop_gravity_toggle '1' '' physprop_material 'metal_bouncy' '' paintjobswitcher_skin '0' '' paint_decal 'Blood' '' otrails_g '255' '' otrails_a '255' '' otrails_length '5' '' otrails_r '255' '' otrails_startsize '32' '' otrails_endsize '0' '' otrails_material 'sprites/obsolete' '' otrails_b '255' '' npc_scene_actor 'Alyx' '' npc_scene_name 'scenes/npc/Gman/gman_intro' '' nocollideeverything_removeshadow '0' '' muscle_fixed '1' '' muscle_starton '0' '' muscle_material 'cable/rope' '' muscle_period '1' '' muscle_group '1' '' muscle_width '2' '' muscle_addlength '100' '' motor_friction '1' '' motor_forcetime '0' '' motor_bwd '2' '' motor_nocollide '1' '' motor_fwd '1' '' motor_toggle '0' '' motor_torque '500' '' motor_forcelimit '0' '' material_override 'debug/env_cubemap_model' '' light_brightness '2' '' light_key '-1' '' light_b '255' '' light_r '255' '' light_toggle '1' '' light_ropelength '64' '' light_g '255' '' light_ropematerial 'cable/rope' '' light_size '256' '' lamp_texture 'effects/flashlight001' '' lamp_key '-1' '' lamp_distance '1024' '' lamp_r '255' '' lamp_brightness '7.5' '' lamp_b '255' '' lamp_g '255' '' lamp_model 'models/lamps/torch.mdl' '' lamp_toggle '1' ''
[QUOTE=Catterson;41149133]I have 300 addons .-. FML[/QUOTE] 300?!?!? Jesus no wonder your games crashing. Uninstall them (And I mean a LOT of them. 300 addons is a lot to have, I have 50 at the most). Too many addons causes problems, Just un-install a lot or disable a lot. Allthough this doesnt mean an addon isnt causing it so keep looking through em but its still not good to have THAT many addons.
But then why did the 300 addons work before the updates. A lot of it is custom models and map packs. And then there's GMOD Tower
There's no problem with 300 addons, just figure out which is causing your issue.
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