• Gungame Server Settings
    7 replies, posted
Hello Community, I am currently trying to set up a gungame server. The gamemode maker said I should set up this: Server Convars gg_ammo_on_kill - Should players get a full clip if they get a kill? gg_spawnprotection - How many seconds should players have spawn protection? gg_maxrounds - How many rounds per map? gg_freforall - Are you using a TTT or GM map? (free for all only works with gmod spawns) gg_end_dm - How long should the round end last (good if you have round end music) Hooks gg_round_end(Winner player) - Serverside gg_round_begin() - Shared gg_demote(victim player,killer player) - Serverside gg_levelup(player,level) - Serverside Where should I put this? What are the values of that convars and hooks, e.g. "gg_round_end 1" or what? Greetings Tezou
The Server Convars goes in [B]cfg/server.cfg[/B]. If you want anything custom, you use yourself of the hooks when coding your lua.
I put this into the into the server.cfg gg_ammo_on_kill 1 gg_spawnprotection 5 gg_maxrounds 3 gg_freforall 0 gg_end_dm 15 Is everything correct?
Yes although I think it's gm_freeforall instead of gm_freforall, but try it out.
Okay, and how do I use the hooks?
[QUOTE=Tezou;44697430]Okay, and how do I use the hooks?[/QUOTE] If you don't know how to use the hooks, you probably don't know what to do with them either.
Alright :D
But I still have one problem: When a player wins, the next round doesn't begin and I have to change or reload the entire map to play again. I think I MUST use these hooks somehow.
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