• InGame Teams display on scoreboard (not getting value)
    2 replies, posted
Hello, I require assistance setting up a scoreboard which loads "Flood" teams which are created by users on the server. Currently it loads the normal ULX team variables instead of the flood teams variables. I need help fixing the scoreboard so it shows "Surviver" for players who aren't in a team and the team name of the players who are in a team on the scoreboard. Add SimplyFragHosting on skype for more details. Will give access to to cl_teams.lua and sv_teams.lua if required. Current cl_Scoreboard.lua code for the team variable loader is: for id, pl in pairs(player.GetAll()) do if ( self.FMTeam2 == "" || self.FMTeam2 != self.Player:GetNWString("team")) then self.FMTeam2 = self.Player:GetNWString("team") if self.FMTeam2 == "" then self.FMTeam:SetText(team.GetName(pl:Team())) self.FMTeam:SizeToContents() else self.FMTeam:SetText( self.FMTeam2 ) self.FMTeam:SizeToContents() end end end Also interested in paying for a Scoreboard HUD redesign. Kind Regards pkminer30 [editline]31st July 2013[/editline] [url]http://sfdl.co.uk/LUA/Flood[/url] - Contains the team files for this gamemode (any help would be much appreciated)
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