• usermessage problem
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EDIT: OH sorry, I missclicked to wrong section. It should be "Developer Discussion" :S Hello I try to make an addon for TTT Gamemode (serverside). Problem is wiki says usermessage.Hook is shared. So I thought perfect. So I tried this function and it doesn't work. I don't receive anything :( [CODE] if GAMEMODE.Name == "Trouble in Terrorist Town" then print("[ET]: Gamemode", GAMEMODE.Name) local function CustomReceiveGameMsg(um) local text = um:ReadString() local special = um:ReadBool() print(text) end usermessage.Hook("game_msg", CustomReceiveGameMsg) end [/CODE] A other idea? EDIT2: Problem solve.. had to make other way
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