• [DarkRP] Weird Random Hud Error? Please Help Me To Fix This
    2 replies, posted
I am really confused on what is going on here, please help me out! Thanks guys! This error is being caused by my HUD and was working just fine a bit ago and after a server restart it errors out. Also you can see the sandbox hud in the background In-Game. [QUOTE] [ERROR] gamemodes/darkrp/gamemode/client/hud.lua:173: attempt to call method 'getDarkRPVar' (a nil value) 1. DrawInfo - gamemodes/darkrp/gamemode/client/hud.lua:173 2. DrawHUD - gamemodes/darkrp/gamemode/client/hud.lua:311 3. unknown - gamemodes/darkrp/gamemode/client/hud.lua:658 [/QUOTE] [QUOTE]--[[--------------------------------------------------------- Name: Darkrp HUD by Hillzy Desc: Draws the gamemods HUD. -----------------------------------------------------------]] --[[ Customization To customize this HUD all you need to do is open hud.lua and look to the top of the file. You will see a bunch of variables, each with is own colour value. E.g. local ServerTag = Color(0,0,0). The three 0's represent the RGB colour values, R being red, G being green and B being blue. To pick my colours I like to use this tool: [url]http://www.rgbtool.com/[/url] Simply select a colour then look the right of colour picker and you will see the RGB, you only need the first column. Place those numbers into "Color(0,0,0) " E.g. local ServerTag = Color(255,0,0) This would give you red. DO NOT CHANGE THE BLACK TEXT THE "LOCAL VARIABLE" only change the variables after the = sign. ]]-- local Healthbar = Color(255,100,0) //Color of the Health Rectangles/text local Armorbar = Color(0,100,255) //Color of the Armor Rectangles/text local RPNameColor = Color(0,0,0) //Color of the players RP Name 0,0,0 is Black local currency = "Money: $" //Change this to the Currency you want to use local MoneyColor = Color(0,0,0) //Change this to change the color of the money text local JobColor = Color(0,0,0) //Change this to change the color of the job text local SalaryColor = Color(0,0,0) //Change this to change the color of the Salary text local ServerTagColor = Color(0,0,0) //Change this to change the color of the Server Tag local ServerTag1 = "GamingPlusCraft DarkRP" //Change this to you servers tag --[[--------------------------------------------------------- Creating the fonts -----------------------------------------------------------]] surface.CreateFont("smallest", { font = "Trebuchet MS", size = 18, weight = 200 } ) surface.CreateFont("medium", { font = "Trebuchet MS", size = 22, weight = 1000 } ) surface.CreateFont("medium2", { font = "Trebuchet MS", size = 19, weight = 1000 } ) surface.CreateFont("large", { font = "Trebuchet MS", size = 26, weight = 600 } ) /*--------------------------------------------------------------------------- HUD ConVars ---------------------------------------------------------------------------*/ local ConVars = {} local HUDWidth local HUDHeight local Color = Color local cvars = cvars local draw = draw local GetConVar = GetConVar local Lerp = Lerp local localplayer local pairs = pairs local SortedPairs = SortedPairs local string = string local surface = surface local table = table local tostring = tostring local basetex = Material("darkrphud.png","nocull") CreateClientConVar("weaponhud", 0, true, false) local function ReloadConVars() ConVars = { background = {0,0,0,100}, Healthbackground = {0,0,0,200}, Healthforeground = {140,0,0,180}, HealthText = {255,255,255,200}, Job1 = {0,0,150,200}, Job2 = {0,0,0,255}, salary1 = {255,208,0,200}, salary2 = {255,208,0,200} } for name, Colour in pairs(ConVars) do ConVars[name] = {} for num, rgb in SortedPairs(Colour) do local CVar = GetConVar(name..num) or CreateClientConVar(name..num, rgb, true, false) table.insert(ConVars[name], CVar:GetInt()) if not cvars.GetConVarCallbacks(name..num, false) then cvars.AddChangeCallback(name..num, function() timer.Simple(0,ReloadConVars) end) end end ConVars[name] = Color(unpack(ConVars[name])) end HUDWidth = (GetConVar("HudW") or CreateClientConVar("HudW", 240, true, false)):GetInt() HUDHeight = (GetConVar("HudH") or CreateClientConVar("HudH", 115, true, false)):GetInt() if not cvars.GetConVarCallbacks("HudW", false) and not cvars.GetConVarCallbacks("HudH", false) then cvars.AddChangeCallback("HudW", function() timer.Simple(0,ReloadConVars) end) cvars.AddChangeCallback("HudH", function() timer.Simple(0,ReloadConVars) end) end end ReloadConVars() local function formatNumber(n) if not n then return "" end if n >= 1e14 then return tostring(n) end n = tostring(n) local sep = sep or "," local dp = string.find(n, "%.") or #n+1 for i=dp-4, 1, -3 do n = n:sub(1, i) .. sep .. n:sub(i+1) end return n end local Scrw, Scrh, RelativeX, RelativeY /*--------------------------------------------------------------------------- HUD Seperate Elements ---------------------------------------------------------------------------*/ local Health = 0 local function DrawHealth() --[HEALTH]-- local client = LocalPlayer(); local hp = client:Health(); local hpr = math.Round(hp/6.3); local howManyLoops = hpr for i=1,howManyLoops do surface.SetDrawColor(Healthbar); surface.DrawTexturedRectRotated(1 + (i*18), ScrH() - 18, 7, 18,45); end draw.SimpleText(hp.."%","medium",318, ScrH()-29, Color(0,0,0)) draw.SimpleText(hp.."%","medium",318, ScrH()-30, Color(255,100,0)) if hp <= 35 then draw.SimpleText("LOW HEALTH WARNING!","smallest",131, ScrH()-25, Color(0,0,0)) draw.SimpleText("LOW HEALTH WARNING!","smallest",130, ScrH()-26, Color(255,100,0)) end end local function DrawInfo() local Salary = GAMEMODE.Config.currency .. (localplayer:getDarkRPVar("salary") or 0) local Wallet = GAMEMODE.Config.currency, (formatNumber(localplayer:getDarkRPVar("money") or 0) or 0) local JobWallet = { (localplayer:getDarkRPVar("job") or "") } JobWallet = table.concat(JobWallet) local wep = localplayer:GetActiveWeapon() if IsValid(wep) and GAMEMODE.Config.weaponhud then local name = wep:GetPrintName(); draw.DrawText("Weapon: "..name, "UiBold", RelativeX + 5, RelativeY - HUDHeight - 30, Color(255, 255, 255, 255), 0) end draw.SimpleText("Salary: "..Salary, "medium", ScrW() - 500,2.5, SalaryColor) surface.SetFont("UiBold") local w, h = surface.GetTextSize(Salary) draw.SimpleText("Job: "..JobWallet, "medium", ScrW() - 300, 2.5, JobColor) draw.SimpleText(currency..formatNumber(localplayer:getDarkRPVar("money") or 0) or 0, "medium", 300, 2.5, MoneyColor) end local Page = Material("icon16/page_white_text.png") local function GunLicense() if localplayer:getDarkRPVar("HasGunlicense") then surface.SetMaterial(Page) surface.SetDrawColor(255, 255, 255, 255) surface.DrawTexturedRect(RelativeX + HUDWidth, 10, 32, 32) end end local function Agenda() local DrawAgenda, AgendaManager = DarkRPAgendas[localplayer:Team()], localplayer:Team() if not DrawAgenda then for k,v in pairs(DarkRPAgendas) do if table.HasValue(v.Listeners or {}, localplayer:Team()) then DrawAgenda, AgendaManager = DarkRPAgendas[k], k break end end end if DrawAgenda then draw.RoundedBox(10, 10, 35, 460, 110, Color(0, 0, 0, 155)) draw.RoundedBox(10, 12, 35, 456, 106, Color(51, 58, 51,100)) draw.RoundedBox(10, 12, 35, 456, 20, Color(0, 0, 70, 100)) draw.DrawText(DrawAgenda.Title, "DarkRPHUD1", 30, 35, Color(255,0,0,255),0) local AgendaText = {} for k,v in pairs(team.GetPlayers(AgendaManager)) do if not v.DarkRPVars then continue end table.insert(AgendaText, v:getDarkRPVar("agenda")) end local text = table.concat(AgendaText, "\n") text = text:gsub("//", "\n"):gsub("\\n", "\n") text = GAMEMODE:TextWrap(text, "DarkRPHUD1", 440) draw.DrawText(text, "DarkRPHUD1", 30, 55, Color(255,255,255,255),0) end end local VoiceChatTexture = surface.GetTextureID("voice/i
Update your DarkRP.
Do I actually need to totally re-install DarkRP? Please don't get upset about this but I know how to install the gamemode and edit it and what not just not sure the exact way to re-install. Do I just copy (Replace) the dark-rp files? [QUOTE=Bo98;42109335]Update your DarkRP.[/QUOTE]
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