• DarkRP Hl2 HUD overlay HELP
    14 replies, posted
[IMG]http://i44.tinypic.com/z8yv6.png[/IMG] This is what happens when i add my HUD , any help?
Tyvm
Nvm, didn't work, may i ask how i edit this in my server? i edited the file in cl_init but nothing changed.
This is something that custom HUD should handle, try look into the DarkRP modification addon, and look for cl_hud.lua or something, or try reinstalling that HUD.
Hm, my hud is for 1.4.3 so its Hud.lua, ive tried reinstalling alot, looked all over google but can't find a solution. Other huds show the HL2 health overlapping too. [editline]19th January 2014[/editline] 2.4.3*
Also tried re-installing DarkRP?
[QUOTE=DJarthas;43596094]Also tried re-installing DarkRP?[/QUOTE] Yeah i did that
Must be client then, have you tried to see if someone else have the same problem?
[code] function hidenorm(name) for k, v in pairs{"CHudHealth", "CHudBattery", "CHudAmmo", "CHudSecondaryAmmo"} do if name == v then return false end end return true end hook.Add("HUDShouldDraw", "hidedefhud", hidenorm) [/code] put that somewhere in your hud lua file. This is (for some reason) a common problem with this HUD. The dippy doo that wrote that HUD forgot it.
Well the person said it happens with all other HUD's he use.
[QUOTE=Lolcats;43598840][code] function hidenorm(name) for k, v in pairs{"CHudHealth", "CHudBattery", "CHudAmmo", "CHudSecondaryAmmo"} do if name == v then return false end end return true end hook.Add("HUDShouldDraw", "hidedefhud", hidenorm) [/code] put that somewhere in your hud lua file. This is (for some reason) a common problem with this HUD. The dippy doo that wrote that HUD forgot it.[/QUOTE] Yeah I put that in - No change.
Then you put it in the wrong place. It should be relative to "garrysmod\gamemodes\DarkRP\gamemode\modules\hud\cl_hud.lua". That should be where your hud is, unless you use FPtje's silly modification thing, in which case it's probably something like "garrysmod\addons\darkrpmodification\trunk\lua\darkrp_modules\hudreplacement\cl_hudreplacement.lua". If you really want, PM me for the full cl_hud.lua that my server uses ([URL="http://facepunch.com/showthread.php?t=1343138&p=43417497"]we use the EXACT SAME THING and had the EXACT SAME PROBLEM[/URL]).
Ok, first of all if you dont have, download the darkrp-modification addon from here: [URL="https://github.com/FPtje/DarkRPModification"]https://github.com/FPtje/DarkRPModification[/URL] Place that into your addons folder Open up the folder for the darkrpmodification-master > lua > darkrp_config > disabled_defaults.lua Open up that lua file and under "DarkRP.disabledDefaults["modules"] = { ["hud"] = true, (this was false, now make it true) Hope this helped :)
Hello I have the same problem. Some HUD's are working, some not. For example is this HUD here fucked up, it only has 8 KB size Another one is working and has 20 so in my opinion this if-line is missing in there (in the cl_hudreplacement.lua) Can someone help me there? I also tested to put the If-line in the replacement lua file but it doesnt work
Sorry, you need to Log In to post a reply to this thread.