• I am having wierd game mounting issues with linux server
    1 replies, posted
Hey I was trying to figure out why my dedicated linux server is not fully mounting games. I can not spawn anything from tf2 or day of defeat. I can spawn some models from css but not all of them. I have already copied my libstc++.so.6 or whatever file into the binary folder of gmod because it wasn't starting earlier. Linux version: Debian jessie mount.cfg [code] // // Use this file to mount additional paths to the filesystem // DO NOT add a slash to the end of the filename // "mountcfg" { "tf" "/home/customer/OGP_User_Files/7/tf" "dod" "home/customer/OGP_User_Files/8/dod" "cstrike" "home/customer/OGP_User_Files/9/cstrike" } [/code] Server errors on startup [code] Auto detecting CPU Using default binary: ./srcds_linux Server will auto-restart if there is a crash. WARNING: Failed to locate steam binary. WARNING: Could not locate steam binary:, ignoring. Console initialized. Couldn't load shader dll: game_shader_generic_garrysmod_srv.soConVarRef mat_dxlevel doesn't point to an existing ConVar Game_srv.so loaded for "Garry's Mod" Setting breakpad minidump AppID = 4000 Initializing Steam libraries for secure Internet server [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. dlopen failed trying to load: /home/customer/.steam/sdk32/libsteam.so with error: /home/customer/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory --workshop and addon junk--- /home/customer/.steam/sdk32/libsteam.so with error: /home/customer/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: /home/customer/.steam/sdk32/libsteam.so with error: /home/customer/.steam/sdk32/libsteam.so: cannot open shared object file: No such file or directory dlopen failed trying to load: [/code]
Hello, The libsteam.so errors are generally nothing to worry about. You should first make sure that the directories for DOD and CSS go to the correct places [B]"/home/ not home/"[/B]. As long as you actually have all of the content at each those directories with proper permissions, it should work just fine.
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