• Admin spawns with arrest baton
    9 replies, posted
Im running darkRP and my admins all spawn with arrest batons no matter what job they pick they have them how do i change it so they dont start with arrest baton Unarrest baton Door Ram Thanks in advance
I believe there is a config variable to disable this. Go to DarkRP/gamemode/config/config.lua and change [CODE]GM.Config.AdminsCopWeapons = true[/CODE] to [CODE]GM.Config.AdminsCopWeapons = false[/CODE]
You my friend are amazing thanks so much been bugging me all night how to fix it
You're welcome.
Upon restart admins are spawing with the cop weapons again [QUOTE] -- The list of weapons admins spawn with, in addition to the default weapons, a job's weapons and GM.Config.AdminCopWeapons GM.Config.AdminWeapons = { "weapon_keypadchecker" }[/QUOTE] Thats all i have there and the admincop as been set to false
Hmm, that's odd. DarkRP isn't really my strong point, do some googling around or wait for someone to answer on here who knows their stuff.
Googled for hours nothing lol but the first bit was right i set it to false its just spawning with them still so :/
I have done some looking around and you have to use the mod called 'darkrpmodification' In addons/darkrpmodification/lua/darkrp_config/settings.lua change [CODE]GM.Config.AdminsCopWeapons = true[/CODE] to [CODE]GM.Config.AdminsCopWeapons = false[/CODE] again.
Now that time solved it im such a noob should of thought of doing it there after the first attempt THANKS really appreciate it you solved my issue xD
No problem.
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