• Gmod server doing weird stuff
    1 replies, posted
Ok, so in the past my gmod server(s) have worked fine. I recently am trying to run a sandbox server for me and my friends to screw around on but i have ran into a problem and cannot find the solution anywhere. My friend can connect to my server just fine and i cant join, but the second i remove the +ip line from my batch i can join but he cant. I have tried joining with my public ip, internal ip, localhost, etc... nothing works. my batch looks like this [QUOTE]@echo off echo Starting game server. echo Beginning "Garry's Mod" start /wait srcds.exe -console -game garrysmod +hostport 27015 +map gm_ecm +maxplayers 21 +ip [B]my internal ip[/B] +gamemode sandbox +host_workshop_collection [B]my workshop collection[/B] -authkey [B]the authkey[/B][/QUOTE] and my server.cfg looks like this [QUOTE]logging on hostname "[B]my name of server[/B]" rcon_password "[B]my rcon[/B]" sv_password "[B]the password[/B]" sv_region 255 sv_lan 0 sv_logbans 1 sv_logecho 1 sv_logfile 1 sv_log_onefile 0 sv_noclipspeed 5 sv_noclipaccelerate 5 //Sandbox Settings sbox_allownpcs 1 sbox_godmode 0 sbox_plpldamage 0 sbox_playergod 0 sbox_noclip 1 sbox_maxprops 750 sbox_maxragdolls 10 sbox_maxnpcs 50 sbox_maxballoons 50 sbox_maxeffects 500 sbox_maxdynamite 50 sbox_maxlamps 100 sbox_maxthrusters 250 sbox_maxwheels 100 sbox_maxhoverballs 100 sbox_maxvehicles 50 sbox_maxbuttons 50 sbox_maxsents 100 sbox_maxemitters 10 sbox_maxspawners 10 sbox_maxturrets 10 //Server Settings net_maxfilesize 100 sv_minrate 0 sv_maxrate 2500 decalfrequency 10 sv_maxupdaterate 66 sv_minupdaterate 10 //Execute ban files exec banned_ip.cfg exec banned_user.cfg [/QUOTE] help
Try updating your server to the dev branch. If that fixes it, you're stuck using the dev branch until the next update. Right now you should be able to play with a normal gmod client on a dev branch server. ([url]https://wiki.garrysmod.com/page/Hosting_A_Dedicated_Server[/url])
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