• Drop blacklist
    0 replies, posted
Hello, I have now tried to blacklist a thing from dropping in main.lua But it dosen't work. [CODE]local NoDrop = {"weapon_fists"} -- Drop blacklist local function DropWeapon(ply) local ent = ply:GetActiveWeapon() if not IsValid(ent) then GAMEMODE:Notify(ply, 1, 4, DarkRP.getPhrase("cannot_drop_weapon")) return "" end local canDrop = hook.Call("CanDropWeapon", GAMEMODE, ply, ent) if not canDrop then GAMEMODE:Notify(ply, 1, 4, DarkRP.getPhrase("cannot_drop_weapon")) return "" end local RP = RecipientFilter() RP:AddAllPlayers() umsg.Start("anim_dropitem", RP) umsg.Entity(ply) umsg.End() ply.anim_DroppingItem = true timer.Simple(1, function() if IsValid(ply) and IsValid(ent) and ent:GetModel() then ply:DropDRPWeapon(ent) end end) return "" end AddChatCommand("/drop", DropWeapon) AddChatCommand("/dropweapon", DropWeapon) AddChatCommand("/weapondrop", DropWeapon)[/CODE]
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