• Jihad doesn't have sound?
    24 replies, posted
May someone please tell me why when installing the jihad into my server theres no sounds? I have installed the sound to the content/sound/ folder but no use. If you know the problem please help. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=105875340[/url] Please note that the jihad does work ingame but just no sound
how did you install the addon? Did you use workshop or did you extract it?
workshop
well then everything should work. Have you tested it in local Multiplayer?
Also another problem, idk if its me. After playing ttt on my server for a few rounds the melon launcher stops working and doesnt deal damage. Idk if this is just me, but here are the addons im using [url]http://steamcommunity.com/sharedfiles/filedetails/?id=185703219[/url] If that link doesnt work then ill just type the addons im using TTT traitor turtlenade TTT traitor weapon - Thompson G2 Contender TTT Aug TTT crossbow ( Update ) Trouble in Terrorist Town Ulx Commands Melon GTX2TTT Jihadbomb by gaz492 [editline]4th November 2013[/editline] [QUOTE=BFG9000;42748997]well then everything should work. Have you tested it in local Multiplayer?[/QUOTE] The sound is installed wrong i think. Because for the sound to work it may have to be installed onto fast dl server but i dont know how to get it working through a fast dl server. I do have a fast dl server setup for the maps but i dont know how to for the sounds. [editline]4th November 2013[/editline] May somebody please help me? Please :tinfoil:
if it's on workshop you don't need to have fastDL.
If you installed the "TTT Jihad Bomb" your server is [B]required[/B] to have this aswell: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=105685526&searchtext=jihad+bomb"]http://steamcommunity.com/sharedfiles/filedetails/?id=105685526&searchtext=jihad+bomb[/URL] (That's the original, which contains the sounds you need). Force your clients to download that addon with (Otherwise the won't be able to hear the sound): [CODE] resource.AddWorkshop("105685526") [/CODE] Put it in [B]lua/autorun/server/forcedownloads.lua[/B]
Ah see, there's the problem. You didn't tell us that you didn't have the original. Also, I'm going to say something contrary to Svenskunganka– you don't need to do resource.AddWorkshop. You can just add that item to your workshop collection and it will be handled automatically.
[QUOTE=BFG9000;42756101]Ah see, there's the problem. You didn't tell us that you didn't have the original. Also, I'm going to say something contrary to Svenskunganka– you don't need to do resource.AddWorkshop. You can just add that item to your workshop collection and it will be handled automatically.[/QUOTE] Oh, is that so? I use a FastDL redirection myself so I'm not too familliar with WorkshopDL
[QUOTE=BFG9000;42756101]Ah see, there's the problem. You didn't tell us that you didn't have the original. Also, I'm going to say something contrary to Svenskunganka– you don't need to do resource.AddWorkshop. You can just add that item to your workshop collection and it will be handled automatically.[/QUOTE] It won't. You need to use resource.AddWorkshop, or extract the .gma manually and use FastDL. In neither case is it handled automatically. I personally use FastDL for my servers just because it's faster than WorkshopDL.
[QUOTE=code_gs;42756501]It won't. You need to use resource.AddWorkshop, or extract the .gma manually and use FastDL. In neither case is it handled automatically. I personally use FastDL for my servers just because it's faster than WorkshopDL.[/QUOTE] I sent you a friend request on steam, just a quick question, you can delete me after :)
[QUOTE=code_gs;42756501]It won't. You need to use resource.AddWorkshop, or extract the .gma manually and use FastDL. In neither case is it handled automatically. I personally use FastDL for my servers just because it's faster than WorkshopDL.[/QUOTE] Really? because I host a sandbox server on a dedi and it automatically does "Downloading Workshop Addons" and "Mounting Workshop" without me ever having to make a script :o
[QUOTE=BFG9000;42756781]Really? because I host a sandbox server on a dedi and it automatically does "Downloading Workshop Addons" and "Mounting Workshop" without me ever having to make a script :o[/QUOTE] i sent you a friend request on steam please accept
It will show that if you have +host_workshop_collection, but it won't actually work when clients download it.
hmm, I'll have to test this then because my clients have been downloading maps just fine
bfg i think all of use here who own ttt server use fastdl for maps to work. Without fast dl i beileve that the maps wont download in garrys mod ttt. [editline]4th November 2013[/editline] [QUOTE=Svenskunganka;42753560]If you installed the "TTT Jihad Bomb" your server is [B]required[/B] to have this aswell: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=105685526&searchtext=jihad+bomb"]http://steamcommunity.com/sharedfiles/filedetails/?id=105685526&searchtext=jihad+bomb[/URL] (That's the original, which contains the sounds you need). May you please explain me how to add the sounds step by step? The jihad already shows in game but the sound doesnt work. Thanks Force your clients to download that addon with (Otherwise the won't be able to hear the sound): [CODE] resource.AddWorkshop("105685526") [/CODE] Put it in [B]lua/autorun/server/forcedownloads.lua[/B][/QUOTE]
If somebody knows how to install jihad sound correctly can you please help me
Post your resource.AddWorkshop file please.
Um, i dont use resource.AddWorkshop I use the colletion and auth key
As I said earlier, use that along with resource.AddWorkshop to make clients download the necessary files.
can you tell me step by step how to set up a resource.addworkshop file [editline]5th November 2013[/editline] I figured out where to put it and now its giving me lua error when im trying to join the server. The file is named resource.lua and its in garrysmod\lua\autorun\ I pasted inside resource.AddWorkshop( "105875340" )
1. resource.AddWorkshop doesn't support collections. You must add each addon manually. 2. Put it in lua/autorun/server
Also another question, how do i make it so that when the round ends it will show whos the traitors are and when someone is killed, it will show who killed him
Read this. [url]http://facepunch.com/showthread.php?t=1273031[/url]
[QUOTE=code_gs;42771377]Read this. [url]http://facepunch.com/showthread.php?t=1273031[/url][/QUOTE] Thanks for all the help, i appreciate it
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