umm i want to make an entity called Black suit. ( Entity that changes ur playermodel even if the darkrp job has it own.) i have the playermodel for it
[URL="http://www.garrysmod.org/downloads/?a=view&id=65897"]http://www.garrysmod.org/downloads/?a=view&id=65897[/URL]
do i need to use something like this or?
[CODE]util.PrecacheModel( "models/Player/suits/male_07.mdl" )
function GM:PlayerSetModel( ply )
ply:SetModel( "models/Player/suits/male_07.mdl" )
end[/CODE]
i have no idea how to code i know how to change values and how to fix them a really small amount but how can i make suit that changes ur playermodel and nothing else o.o
You shouldn't override the function. Use a hook instead with a timer. Also, this is not a lua help thread.
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