• Hammer for Gmod wont work.
    5 replies, posted
Bifore I start I want to warn you I have Dyslexia. Soo I was preparing my new gamemode and wanted to have a fitting map. As you might think the gamemode is the problem. No its just a bunch of files and I dont have them close to enny map(s) yet. The problem: When I lunch Source SDK from steam library it starts up just fine, I can select the game (in this case Garry's mod) and click the hammer program. it starts up and I can go to new map BLAM "missing scheme file"error. I disided to watch a few youtube videos to faind a fix. All of them said to chagne to a correct directory and thats what i did. I chagned to the exact same directory. Then they said I should go into the Gameinfo.txt and add a line ToolsAppId and a number following a bit away from it. 211 as usual and end with a //done. When I came to add that it was already there. The last fix I could faind was lounch Hammer from the bin folder. Nope it started up with me selecting game configuration and Gmod wasnt there. I could choose from CS:s TF2 and Day of Defeat: Source. I only own TF2 by those games. I clicked it and a new error" Setup file 'gameinfo.txt' doesn't exist in subdirectory 'C:\Pfiles\(x86)Steam\SteamApps\common\GarrysMod\tf. Check your -game parameter or VCONFIG setting. I have a video soo I will add it here later. If ennyone knows a fix tell me.
Use the Hammer editor from Team Fortress 2. There's no other fix.
[QUOTE=Robotboy655;45153905]Use the Hammer editor from Team Fortress 2. There's no other fix.[/QUOTE] Hi. Thank you for your response. Soo I have a question. I can still use the same stuff as in Gmod?
Yes. You can use Hammer for Counter-Strike: Source/Day of Defeat: Source or Half-Life 2 too.
Use: Steam\steamapps\common\Half-Life 2\bin\hammer.exe Since gmod is basicly using the same content as Half-Life 2. And if you prefer you can create your own configuration in hammer itself. Just start hammer in Half-Life 2 and go to tools->options and put your configurations like this: [IMG]http://puu.sh/9AiAb.png[/IMG] The build programs for Half-Life 2 work equally for gmod so no need to change those.
[QUOTE=jelknab;45154091]Use: Steam\steamapps\common\Half-Life 2\bin\hammer.exe Since gmod is basicly using the same content as Half-Life 2. And if you prefer you can create your own configuration in hammer itself. Just start hammer in Half-Life 2 and go to tools->options and put your configurations like this: [IMG]http://puu.sh/9AiAb.png[/IMG] The build programs for Half-Life 2 work equally for gmod so no need to change those.[/QUOTE] Thank you soo mutch. I can now transfer my texture pack to half-life and get my work going on. Now tho this sint a full solving of the original problem i can live with it.
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