Some Help From People With Model Compiling Experience
5 replies, posted
So I've spent the past 6 hours trying to compile this model that I decompiled to change the hitboxes for. Using GUIStudioMdl version 2.2 is such a pain in the ass. It's one error after another. Unable to find gameinfo.txt, gameconfig.txt, wrong directory, studiomdl.exe not found, unable to find steam app user info blah blah blah. I've searched all of these up and tried everything that people have said. Nothing works.
So, anyone who is familiar with this program, could you send me your GameConfig.txt files located in C:\Program Files (x86)\Steam\steamapps\common\SourceSDK\bin\ep1\bin & C:\Program Files (x86)\Steam\steamapps\common\SourceSDK\bin\orangebox\bin please?
I could only hope that this would solve this damn issue :/
Don't use Source SDK. Ever. It is broken.
Use compiling tools shipped with games, such as Team Fortress 2, Half-Life 2 or Counter-Strike: Source.
So would that be programs like C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\studiomdl.exe
For me, these close as soon as I open them :suicide:
Because you are not supposed to open them like that.
Here:
[code]"C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\studiomdl.exe " -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" -nop4 -nox360 %1
pause[/code]
Save this code as a .bat file and drag'n'drop your .qc file onto the .bat file. It will automatically compile it for you and place it into gmod folder.
Thank you so much! The first time I did it, the models were turning pure colors. Then I did it again and the hitboxes I changed showed up perfectly + no texture issues.
However whenever the person dies and their model becomes a ragdoll (TTT), the thing bugs out all over the place :s . Also, when I open it in hlmv.exe it doesn't show anything. I'd like to think that I didn't do something properly.
What I did:
-Used hlmv.exe to edit the hitboxes and generate a .qc
-Decompiled the .mdl file and it became multiple SMD's + a .qc file.
-I replaced the one line of hitbox in the original .qc that I edited with hlmv.exe
-I compiled them all back together into a new .mdl file name
Those are the wonders of decompiling. Good luck fixing your model. Visit the modelling forum for any further questions:
[url]http://facepunch.com/forumdisplay.php?f=40[/url]
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