hey guys, i created an jailbreak server with the pointshop from _undefined
i added playermodels which are only available only for prisoners but when the prisoners equiped the playermodel and changing over to guards they still got the playermodel which guards shouldnt get, how can i make it holster when they change the team?
my code : [CODE]ITEM.Name = 'Doritos[PRISONER]'
ITEM.Price = 1000
ITEM.Model = 'models/player/heatwave.mdl'
function ITEM:OnEquip(ply, modifications)
if not ply._OldModel then
ply._OldModel = ply:GetModel()
end
timer.Simple(1, function() ply:SetModel(self.Model) end)
end
function ITEM:OnHolster(ply)
if ply._OldModel then
ply:SetModel(ply._OldModel)
end
end
function ITEM:PlayerSetModel(ply)
ply:SetModel(self.Model)
end
function ITEM:CanPlayerEquip(ply)
if ply:Team() ~= TEAM_PRISONER then
ply:PS_Notify("Du kannst dieses Playermodel zurzeit nicht benutzen da du ein Guard bist.")
return false
end
return true
end[/CODE]
Sorry, you need to Log In to post a reply to this thread.