• Settings for TTT in server.cfg aren't load with server start
    2 replies, posted
Hello (but first - sorry for my bad english, but on PL language pages there is no one who can help me ;c) I have a problem, I set up a gmod server with ttt mode, but the hosting where I bought the server does not give me the option to edit the startup command for the server, so gamemode can only set through server.cfg, where all the commands are loaded first and then the gamemode I set, so that settings for example karma are not able to load correctly - someone knows how to set correctly? (I'll just say I tried to weave tricks like "exec karma.cfg" in autoexec) My server.cfg file: [CODE]gamemode "terrortown" hostname "[PL] FableZone - TTT" sv_allowdownload "0" sv_allowupload "0" net_maxfilesize 200 ttt_firstpreptime 40 ttt_preptime_seconds 10 ttt_posttime_seconds 12 ttt_haste 1 ttt_haste_starting_minutes 4 ttt_haste_minutes_per_death 0.5 ttt_round_limit 8 ttt_time_limit_minutes 60 ttt_always_use_mapcycle 0 ttt_traitor_pct 0.25 ttt_traitor_max 5 ttt_detective_pct 0.18 ttt_detective_max 2 ttt_detective_min_players 7 ttt_detective_karma_min 800 ttt_killer_dna_range 600 ttt_killer_dna_basetime 80 ttt_postround_dm 1 ttt_teleport_telefrags 0 ttt_ragdoll_pinning 1 ttt_karma 1 ttt_karma_starting 1000 ttt_karma_max 1200 ttt_karma_low_amount 700 ttt_karma_low_ban_minutes 120 ttt_karma_persist 1 ttt_spec_prop_control 0 ttt_idle_limit 50 ttt_namechange_bantime 1 ttt_detective_hats 1 ttt_allow_discomb_jump 1 [/CODE]
What isn't working exactly? If that's your server.cfg, everything should work properly. Are you sure server.cfg is being executed?
Just in [I]autoexec.cfg[/I]: [CODE]gamemode terrortown[/CODE]
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