What happened to the "barely scripted" roleplaying?
71 replies, posted
A few years ago it was possible to join a server running a very simple script and use your imagination to roleplay something like a shopkeeper. Nowadays most people can't even do that unless the script includes it as a feature. What, you mean there's no snazzy interface and inventory system? Whatever happened to /give 30 and gravgunning a prop then taking it to your apartment/house/flat/hobo den? THAT is roleplay my friends! Sure it's not polished, but using the basic features of the game adds to the charm. It also aids the comedy with it's awfulness (remember, characters in Gmod RP aren't able to touch anything without their 'ickle grav gun :v:)
Has using the available resources suddenly become boring? Sure Gmod10 has awesome capabilities, but with all these "advanced" scripts chucking more and more features in people's faces, players are using their imaginations less.
It seems all the stuff out today is about who can make the script handle as much as possible. Stuff like money or keys I can understand perfectly well - they're both small enough to be "invisible" as far as props/gameplay is concerned.
As more stuff is "scriptalised", people will use their imaginations less. When everyone's trying to make their script better than everyone else's it just ends up a shitfest. By the end of it, nobody will know how to roleplay unless the script does it for them.
What can be done to keep people's imagination fresh?
The more people we have who play Garry's Mod, the more chance we have of gaining another member of the community who isn't good at roleplay. It's just the fact that there's more and more people [b]trying[/b] roleplay these days, and a greater deal of them (because there are more people as opposed to a couple of years ago playing Garry's Mod) are sucking at roleplaying.
To roleplay well in [i]any[/i] scenario on [i]any[/i] server with [i]any[/i] script, you need to be able to use your imagination. 'Old school' roleplayers like yourself, as you may say, need to stop complaining about people not using vanilla gmod to roleplay on sandbox. As it's said, times change. I think I also recall it being said we need to keep with the times. The opportunity for you to roleplay 'old school' style is still there. If it's a huge deal to you, do something about it, you certainly have the capabilities.
Oh and to answer your final question: Oh wait, you can't answer this question. It's a matter of personal ability and willingness to cooperate with others in order to create a fresh and enjoyable roleplay environment.
Don't look at me...My last idea was to make a "Post Office" in City 18's Change Shop.
Even, every second person who joins a SrsRP server will have this first question : "How can I get a job?" or "How do I get money?"
They doing like, it's life's necessity to have MONEY.
They walking around with their physgun or gravgun, minging around...They could try to do something simple things like talking peoples on the street, but wait...NO! That's too boring for them, not?
These so called : "imagination less" peoples are usually DarkRPish or they can't rp at all.
This is my own experience on our server, peoples just want more possibilities, like "Job menu" or I don't know what. Peoples must try to learn, and use their imagination much more for their roleplay, or if it won't work, try ask for help from the admins, maybe they got more imagination to figure a few things out.
Yeah but Le Pidgey, there aren't any servers for us 'old schoolers' to go to anymore. I just want to join a server where I don't need to download or SVN or garrysmod.org or some other stupid useless bullshit that I don't want and don't care about. [b] Every [/b] server nowadays feels a need to cram as much worthless junk onto their server and I for one(and obviously OP) am sick of it.
You might find this hard to belive Le Pidgey, but there was once a time in GMod Roleplay where people didn't use fancy lua's to do stuff. There was a decent map, a very basic script, and a small pool of players that just RP'ed and didn't need an 'awesome ten channel ranged radio device' to talk to other players.
What can be done ? A cap on server downloads would be a start. Maybe at say...50 lua's. And no models or any shit like that because the HL2 basic models are fine. So are the CSS weapons. I personally don't care if my pistol doesn't have a 'mega cool scoped range lock on device', and I don't want to sit there downloading it either.
[editline]01:56PM[/editline]
Ah, Soret highlighted another thing, the 'job menu'.
A !motd that would require you to read the commands to get a job would be like a simple filter system to eke out the small percentage of absolute morons that do play GMod.
[QUOTE=scriptwanter;19722271]Yeah but Le Pidgey, there aren't any servers for us 'old schoolers' to go to anymore. I just want to join a server where I don't need to download or SVN or garrysmod.org or some other stupid useless bullshit that I don't want and don't care about. [b] Every [/b] server nowadays feels a need to cram as much worthless junk onto their server and I for one(and obviously OP) am sick of it.
You might find this hard to belive Le Pidgey, but there was once a time in GMod Roleplay where people didn't use fancy lua's to do stuff. There was a decent map, a very basic script, and a small pool of players that just RP'ed and didn't need an 'awesome ten channel ranged radio device' to talk to other players.
What can be done ? A cap on server downloads would be a start. Maybe at say...50 lua's. And no models or any shit like that because the HL2 basic models are fine. So are the CSS weapons. I personally don't care if my pistol doesn't have a 'mega cool scoped range lock on device', and I don't want to sit there downloading it either.
[editline]01:56PM[/editline]
Ah, Soret highlighted another thing, the 'job menu'.
A !motd that would require you to read the commands to get a job would be like a simple filter system to eke out the small percentage of absolute morons that do play GMod.[/QUOTE]
If anyone remembers GMC, the script there was fairly simple even back in Gmod9. I [url=http://forums.flex-gaming.com/sgprp-development-log-t285.html]re-wrote SGPRP from scratch[/url] to bring it up to Gmod10 standards and conducted a test to see whether people played it the way they did back then. The answer was a resounding no. Even the people from back then found it more fun to DM than to run a shop and get cash.
It seems everyone needs incentives to do stuff nowadays rather than just RP for the heck of it.
I miss the good old roleplaying feeling. I remember when I and a friend had just a toolgun and physgun and we built a shop and people would actually come and buy stuff with good roleplay. Now people would just go and 'hi i iz money gimme gun kthx *shoots you*'
GMC had the best roleplay imo, it was amazing to see everyone running a business without the major features... Hell you couldn't even buy a door without an admin.
It died a protracted death when the children invaded.
I should make a quick, simple RP script. Maybe a couple chat mods, and a simple money system at most.
I wanted and thought that the new Facepunch server was going to be like this, fun and simple. But it seems that Hezzy wants to make it as over scripted as possible. I'm sure you are disappointed like be Ubermensch, and I wholly agree with your point. I think this needs to be revived. The Facepunch server would have been a great opportunity, and DarkRP could finally show its worth in servers like these if it was totally stripped to the bone, with no Prop protection and only 2 or 3 classes.
[QUOTE=Mort and Charon;19726346]I wanted and thought that the new Facepunch server was going to be like this, fun and simple. But it seems that Hezzy wants to make it as over scripted as possible. I'm sure you are disappointed like be Ubermensch, and I wholly agree with your point. I think this needs to be revived. The Facepunch server would have been a great opportunity, and DarkRP could finally show its worth in servers like these if it was totally stripped to the bone, with no Prop protection and only 2 or 3 classes.[/QUOTE]
It doesn't seem very overscripted to me, the baseline idea required almost no script, it's the dumb shit people want in it that is adding more and more crap. A barebones RP is always fun, and the one time I did play on a LightRP server I had more fun on that than any of the big "popular" community servers would ever provide, the reliance on scripts is causing more and more problems, but thanks to the morons we see wandering around we cannot remove this reliance.
Barter System <3
Oh yes I remember building my own base on top of a roof on the GmodCentral server.
Good times, good times.
After a while I would let people on the roof and they would help build. I think we were called Rooftop Ninjas or something. (I was known as Piratemax / Pilot I believe)
I also remember being a mayor you could raise the payment for people who behaved well, or give out cash to citizens who clean the streets. The cop system was nice too, as an arrested citizen you could still resist and try to escape instead of being turned into a ragdoll and thrown into jail. Being cop was abused once in a while but there was always an admin nearby.
What I really hate about current scripts is that you're talking only to people in the area on default, it makes the servers feel so empty... You never hear stories about people or if the mayor is being held hostage.
[QUOTE=hexpunK;19726568]It doesn't seem very overscripted to me, the baseline idea required almost no script, it's the dumb shit people want in it that is adding more and more crap. A barebones RP is always fun, and the one time I did play on a LightRP server I had more fun on that than any of the big "popular" community servers would ever provide, the reliance on scripts is causing more and more problems, but thanks to the morons we see wandering around we cannot remove this reliance.[/QUOTE]
Yeah, everyone wants dumb stuff added like a RDM cool down or something stupid, I even offered up a Roleplaying alternative but...... The server looks completely over scripted in my opinion, it's got about 5 Police classes, level up stuff, and in general looks more like a RPG like World of Warcraft or Runescape (Might be wrong, never really played MMORPGs).
And does anyone know of any Light RP servers or something similar? The only real time I have had this kind of simple RP was on a DarkRp server, and the admin used to lock the server once there was a decent amount of good people on. We used to have cool little events like fairs and stuff, and people sold food props in restaurants, with waiters and people actually sitting down to eat.
[QUOTE=Mort and Charon;19728447]Yeah, everyone wants dumb stuff added like a RDM cool down or something stupid, I even offered up a Roleplaying alternative but...... The server looks completely over scripted in my opinion, it's got about 5 Police classes, level up stuff, and in general looks more like a RPG like World of Warcraft or Runescape (Might be wrong, never really played MMORPGs).
And does anyone know of any Light RP servers or something similar? The only real time I have had this kind of simple RP was on a DarkRp server, and the admin used to lock the server once there was a decent amount of good people on. We used to have cool little events like fairs and stuff, and people sold food props in restaurants, with waiters and people actually sitting down to eat.[/QUOTE]
I might put my server back up with a password to see how it goes...
[QUOTE=PirateMax;19727219]What I really hate about current scripts is that you're talking only to people in the area on default, it makes the servers feel so empty... You never hear stories about people or if the mayor is being held hostage.[/QUOTE]
I hate when the script doesn't have radii for text and voice chat. There's always OOC if you want to talk to everyone at once (just don't do it in character!).
There are (were?) 2 kinds of Roleplay in GMod...
1) You define your role.
2) The script defines your role.
"1" sounds like it could never get old... but a restrictive script is sort of required these days to keep the children out. Cakescript works quite well for keeping the kids out since you can't blow things up so easily with it. (boring for them)
This is a little bit like "I remember the good old days before we needed Prop Protection". More kids = more destruction. People tend to get more creative as they get older.
DarkRP server + mini algebra test on connect = less minges. In fact I feel like making an addon for this...
[QUOTE=philxyz;19733299]There are (were?) 2 kinds of Roleplay in GMod...
1) You define your role.
2) The script defines your role.
"1" sounds like it could never get old... but a restrictive script is sort of required these days to keep the children out. Cakescript works quite well for keeping the kids out since you can't blow things up so easily with it. (boring for them)
This is a little bit like "I remember the good old days before we needed Prop Protection". More kids = more destruction. People tend to get more creative as they get older.
DarkRP server + mini algebra test on connect = less minges. In fact I feel like making an addon for this...[/QUOTE]
One option is to have a good team of admins and a password which changes weekly. Obviously this would only work with communities with a VERY large and popular name, but it's still a thought.
I'll be setting up my RP server again tonight. Expect GMC-era gameplay. As we all know, the amount of DM is down to the people playing it, not the script itself :V
[QUOTE=UberMensch;19739844][b][i]As we all know[/i][/b], the amount of DM is down to the people playing it, not the script itself :V[/QUOTE]
I have to say that is a resounding false statement, unfortunately. GmodRP would be a much better place if that were true.
Lol.
This is like saying I dont think televisions are cool, I'd prefer imagining what would happen on the TV show instead.
Yes, you CAN imagine absolutely everything... But it gets dull.
Dunno what all of the hype is about.
Overscripted RP servers makes you feel like you are playing a RPG game, not RP.
GMC didn't even had much jobs, either you were civilian, cop or mayor, and it didn't restrict things, it actually give you much more options.
"Pick up that stick, and imagine it's a sword - you're a knight!"
[QUOTE=UberMensch;19721672]A few years ago it was possible to join a server running a very simple script and use your imagination to roleplay something like a shopkeeper. Nowadays most people can't even do that unless the script includes it as a feature. What, you mean there's no snazzy interface and inventory system? Whatever happened to /give 30 and gravgunning a prop then taking it to your apartment/house/flat/hobo den? THAT is roleplay my friends! Sure it's not polished, but using the basic features of the game adds to the charm. It also aids the comedy with it's awfulness (remember, characters in Gmod RP aren't able to touch anything without their 'ickle grav gun :v:)
Has using the available resources suddenly become boring? Sure Gmod10 has awesome capabilities, but with all these "advanced" scripts chucking more and more features in people's faces, players are using their imaginations less.
It seems all the stuff out today is about who can make the script handle as much as possible. Stuff like money or keys I can understand perfectly well - they're both small enough to be "invisible" as far as props/gameplay is concerned.
As more stuff is "scriptalised", people will use their imaginations less. When everyone's trying to make their script better than everyone else's it just ends up a shitfest. By the end of it, nobody will know how to roleplay unless the script does it for them.
What can be done to keep people's imagination fresh?[/QUOTE]
Fun Fact, in my case, the Roleplayers actually moved on from Garrys Mod, namely to Second Life.
...That said, the only decent Roleplay you can get nowadays is through select friends who can host a server, or from Elitist Communities that wean off donations to do anything.
[QUOTE=UberMensch;19739844]One option is to have a good team of admins and a password which changes weekly. Obviously this would only work with communities with a VERY large and popular name, but it's still a thought.
I'll be setting up my RP server again tonight. Expect GMC-era gameplay. As we all know, the amount of DM is down to the people playing it, not the script itself :V[/QUOTE]
Stick the password in this thread please if your doing that.
I also remember the glory days of GMC. I don't think it would be possible to do it in GM10, I'd like to see a return to GM9, if just for a few days, to refresh my memory of the great days.
Unfortunately most people here seem to just say 'lol GM9 is shit u r poor lolol' before they even think, and most of the people that say that probably never even played the fucking thing.
[QUOTE=scriptwanter;19743783]Stick the password in this thread please if your doing that.
I also remember the glory days of GMC. I don't think it would be possible to do it in GM10, I'd like to see a return to GM9, if just for a few days, to refresh my memory of the great days.
Unfortunately most people here seem to just say 'lol GM9 is shit u r poor lolol' before they even think, and most of the people that say that probably never even played the fucking thing.[/QUOTE]
There's not much different between Gmod10 and Gmod9 except the obvious Lua improvements and Orangebox. Script wise it's perfectly possible to replicate the environment.
[QUOTE=philxyz;19733299]
DarkRP server + mini algebra test on connect = less minges. In fact I feel like making an addon for this...[/QUOTE]
It would be interesting to have some fairly obvious RP questions in there, too. Maybe a match-the-acronyms-to-the-definitions section. Also, admins should be able to set what the acceptable score to enter is. We all know a certain script with an intro quiz that annoys a lot of people because it doesn't allow any mistakes.
I think quizzes should be left to these big communities who can't trust their admins to get the job done.
I love you UberMensch, for re-making a piece of history.
RP is going to hell and has been for some time. I know what you mean about the minimally scripted RP. Which is why I enjoy when the metornet server randomly comes up or one of them hosts a server. It is the only server I have had fun on. I remember about 6 months ago I randomly joined a server playing one of my maps and got banned because I did not pick a job from the ones on the list. Staying citizen meant a ban. So I changed my job title to Shopkeeper or something like that and got permabanned by a kid that sounded no more than 7 years old.
Most servers also restrict EVERYTHING GMod has. Fuck look at crap servers like horrid VentMob. Gives you NOTHING, can't spawn props, no tools not gravgun or physgun. Why RP that way in GMod. Creative RP is by far the best. Going in spawning props making a bar, store, etc. Interacting with players, etc. You know stuff that utilizes what the game has to offer.
My favorite thing to do is actually RP out the construction of the shops as well. Like this random example of me just snapping shots after changing Big Bill Hells to Downtown Motors. I did it from the start of basically BBH moved out and left the structure closed up and empty. I moved in equipment and hauled everything in by truck. It took 3 hours to set up but makes for some nice RP.
[img_thumb]http://img718.imageshack.us/img718/3695/rpevocityx50118.jpg[/img_thumb] [img_thumb]http://img704.imageshack.us/img704/1292/rpevocityx50120.jpg[/img_thumb] [img_thumb]http://img641.imageshack.us/img641/4765/rpevocityx50122.jpg[/img_thumb] [img_thumb]http://img62.imageshack.us/img62/1665/rpevocityx50131.jpg[/img_thumb]
What is wrong is that there are so many incompetent morons that bought this game the only thing they can do is go into a server and buy guns and grow drugs because they have no creativity. It's not that times are changing it's the average Gmod player is dumber than a bag of cowshit and they like to do mindless activities like join a gang and shoot people.
Things can be done to remedy these problems to some degree. Start a small tight knit community with friends put up a small server and be in it a lot. People join servers with people. If they don't like the server they will leave but you will get a few that really like it. Meteornet was that way, ended up meeting some cool people because of it. Also helps to contribute content. Make a decent script etc. I made maps, models and cars. In my maps I left important things out that are mingetastic, like gunshops(rp_silenthill had a small one with 3 guns but it's silent hill). I left most of the stores empty so people can use their imagination and make them whatever they want, and the ones that do have stuff can be converted fairly easily for another purpose.
Well I don't like the idea of giving people access to the entire prop menu, I prefer that the props to be used can be spawned inside the map. This opens up a job to sell props, and people will be more creative when they only have access to a limited choise of props.
The physgun is something that should be restricted and only the right-click button of the gravity gun should be available. The toolguns should be restricted to simple toolguns like winches and ropes, so people don't build crazy contraptions with hoverballs and thrusters.
This is all just my opinion of course.
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