• SRCDS on these specs?
    21 replies, posted
Hey Im wondering if I can run SRCDS on the following specifications. I was thinking mabye 6 Slots? Im not a experienced Linux user so Im sticking to Windows OS. Im think CS:S or HL2DM 600mhz Intel Celeron processor, 256MB of ram, 5gb Harddisk, Windows 2000 Tweaked, I have 100GB bandwidth per month [URL=http://www.speedtest.net][IMG]http://www.speedtest.net/result/538816384.png[/IMG][/URL] Gotta hate the upload speed, compared to the 15mb download :S
0.50 is going to eat a dick
[QUOTE=doonbugie;16661062]Hey Im wondering if I can run SRCDS on the following specifications. I was thinking mabye 6 Slots? Im not a experienced Linux user so Im sticking to Windows OS. Im think CS:S or HL2DM 600mhz Intel Celeron processor, 256MB of ram, 5gb Harddisk, Windows 2000 Tweaked, I have 100GB bandwidth per month [URL=http://www.speedtest.net][IMG]http://www.speedtest.net/result/538816384.png[/IMG][/URL] Gotta hate the upload speed, compared to the 15mb download :S[/QUOTE] Yes. You can host on that. I did it on a 400Mhz celeron and 84MB ram. Managed to host 4 people with no lag or max at 8 people with moderate lag. Note that this was a CSS server back in 2003-2004 though.
You might be able to get by with walking around or maybe a couple people shooting. Your connection would be able to handle maybe 3-4 people max, maybe 5 including yourself. I have no idea how well that CPU is going to take it, it won't take it very well though so expect a lot of cpu based lag on top of your connection being bad.
[QUOTE=slayer3032;16661481]You might be able to get by with walking around or maybe a couple people shooting. Your connection would be able to handle maybe 3-4 people max, maybe 5 including yourself. I have no idea how well that CPU is going to take it, it won't take it very well though so expect a lot of cpu based lag on top of your connection being bad.[/QUOTE] That CPU should be fine with 4-8 people.
[QUOTE=darksoul69;16661503]That CPU should be fine with 4-8 people.[/QUOTE] And that network speed allows you to host 2-6 players. I have shaw on my home computer, and I hate its uploading speed. That's why i host my server on my remote VPN server that a friend gave me. It is co-located in Colo4Dallas, which provides 10MB/s on my box.
[QUOTE=nubcakez;16661536]And that network speed allows you to host 2-4 players.[/QUOTE] 0.5Mbps?. He can host up to 10 slots in theory. This is why I hate noobs like you replying when you dont even research shit. 6KB/s per player. 128KB/s per Mbps. So, subtract half and we have 64KB/s. 64 / 6 = 10.6 And thus, basic math kids. [highlight](User was banned for this post ("flaming" - UberMensch))[/highlight]
In theory, but not in reality. I have an identicle network connection on my home PC, and srcds can only handle 6 players before everyone gets 999ms for ping FYI, my computer specs are significantly greater than the OP's.
[QUOTE=nubcakez;16661704]In theory, but not in reality. I have an identicle network connection on my home PC, and srcds can only handle 6 players before everyone gets 999ms for ping FYI, my computer specs are significantly greater than the OP's.[/QUOTE] And?. Were your rates set at 6KB/s per client?. Hardware means shit when it comes to bandwidth and rates. Don't tell him he can only host 2-4 people if you dont know how to set your rates.
I have setted my rates to multiple variables for testing, the maximum clients that can join the server before lag starts is 7. PS: Shaw doesn't provide a static and stable uploading speed. The maximum uploading speed drops significantly after a minute or so, will spike up for a few more seconds, and drops again for another 5 minutes or so.
[QUOTE=nubcakez;16661867]I have setted my rates to multiple variables for testing, the maximum clients that can join the server before lag starts is 7. PS: Shaw doesn't provide a static and stable uploading speed. The maximum uploading speed drops significantly after a minute or so, will spike up for a few more seconds, and drops again for another 5 minutes or so.[/QUOTE] What game were you testing on.
So shaw has in-stable upload speeds? Thats not good. So I probably would not get lag if I setup a 5 slot server? EDIT: Wow I can see what you mean by unstable, I think its powerboost feature from my ISP. here are some new results I just wish my upload went higher! [URL=http://www.speedtest.net][IMG]http://www.speedtest.net/result/538893938.png[/IMG][/URL]
In theory is never the same as in practice. You have to account for other people using the line and a lot of other factors.
You should be able to set up a five slot server easily. That upload speed doesn't look good at all though.
Ok, Ive managed to host 8 REAL players in gmod with some lag. I bet I could host a small 6 slot server without lag.
[QUOTE=doonbugie;16663917]Ok, Ive managed to host 8 REAL players in gmod with some lag. I bet I could host a small 6 slot server without lag.[/QUOTE] Dam physics! and its hardware requirements! erg!
[QUOTE=nubcakez;16661867] PS: Shaw doesn't provide a static and stable uploading speed. The maximum uploading speed drops significantly after a minute or so, will spike up for a few more seconds, and drops again for another 5 minutes or so.[/QUOTE] I can confirm that, but I am sure that a lot of ISPs would have similar upload continuity.
Sorry to hijack this thread, but since the OP's question is answered I wanted to know the size of the server I could host. My connection would be around 30 Mb/s down and 25 Mb/s up, the pc I plan to host it on is a P4 @ 1.5 GHz with 512mb of ram. What size of server could I host?
[QUOTE=Yumyumbublegum;16710579]Sorry to hijack this thread, but since the OP's question is answered I wanted to know the size of the server I could host. My connection would be around 30 Mb/s down and 25 Mb/s down, the pc I plan to host it on is a P4 @ 1.5 GHz with 512mb of ram. What size of server could I host?[/QUOTE] I believe you mean 25 Mb/s down? Is it Megabytes or Mega[i]bits[/i]? Either way, probably like 40 slots fine.
[QUOTE=Yumyumbublegum;16710579]My connection would be around 30 Mb/s down and 25 Mb/s down [/QUOTE] You're not making any sense? [editline]06:46AM[/editline] [quote=darksoul69;16661923]what game were you testing on.[/quote] tf2
tf2 uses the OB engine. CSS does not. OP asked about CSS or HL2DM. OB requires more resources in general, including bandwidth.
[QUOTE=nubcakez;16710635]You're not making any sense? [editline]06:46AM[/editline] tf2[/QUOTE] Sorry, 25 up. [editline]05:52PM[/editline] [QUOTE=SBII_Andrew;16710633]I believe you mean 25 Mb/s down? Is it Megabytes or Mega[i]bits[/i]? Either way, probably like 40 slots fine.[/QUOTE] bits
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