I'm trying to enable scriptenforcer on my server. I've ran "scriptenforce_createmanifest" after joining to generate the file. I've looked through it and made sure there were no /'s in it, etc.
The problem is, scriptenforcer is still blocking several random files. Here's some examples:
[code]ScriptEnforce: "autorun\striderstuff.lua" blocked
ScriptEnforce: "autorun\phx_content.lua" blocked
ScriptEnforce: "autorun\client.lua" blocked
ScriptEnforce: "autorun\nova_vehicles.lua" blocked
ScriptEnforce: "autorun\vehiclescript.lua" blocked
ScriptEnforce: "autorun\vehicles_overide.lua" blocked
ScriptEnforce: "autorun\vp_cars.lua" blocked
ScriptEnforce: "autorun\vp_gimmick.lua" blocked
ScriptEnforce: "autorun\vp_government.lua" blocked
ScriptEnforce: "autorun\vp_hl2.lua" blocked
ScriptEnforce: "autorun\xtra_wheels.lua" blocked
ScriptEnforce: "weapons\remotecontroller\shared.lua" blocked
ScriptEnforce: "entities\gmod_wire_expression\parser.lua" blocked[/code]
All of these files are on the server. They are in the clientscripts.txt file. I can't figure out why they are still getting blocked. There are some other useful ones getting blocked as well.
Is there any way to get this setup properly where it will work right?
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