Hi everyone.
I have a little problem with welding. When i build a long corridor or ship with SBEP (Part Assembler tool), links between parts is not strong enough and when i grab one part and push it into ground, it deintegrates like [url=http://img687.imageshack.us/img687/393/hl22010032821030485.png]this[/url] (click, imageshack). This not affect only SBEP stuff, but everything what i trying to weld.
I want move my spaceship (or something built from more parts) with physgun, but i can't. Is there any solution how to weld two things STRONGLY together so that they couldn't move?
Thanx for answers, sry for my ENG and don't use hax fag lol. :)
First, set weight of central entities. Another idea would be to try smart constraint. I've used it to make houses that act almost as if they were a ragdoll.
Download the Super Parenting tool and parent all props used to a central prop. That acts as a super-duper strong weld.
Thx but[url=http://img534.imageshack.us/img534/38/hl22010032822071550.png] same result[/url] :(
edit. CoolCorky ok, i'll try it.
[QUOTE=TheLamer;21019552]Thx but[url=http://img534.imageshack.us/img534/38/hl22010032822071550.png] same result[/url] :(
edit. CoolCorky ok, i'll try it.[/QUOTE]
I use smart weld. Basicly it welds EVERY SINGLE prop to each other which means they don't move at all and stay together when phys-gunned
Ok, i finally found a solution - Super Parent Multi
[url]http://www.garrysmod.org/downloads/?a=view&id=79531[/url]
Weld is extra-strong and you can parent large amount of blocks together, great tool.
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