gmod_game: Added optional Karma persistence across map change..
0 replies, posted
[B]Revision 471[/B]
[INDENT]Added optional Karma persistence across map changes (ttt_karma_persist).
"ttt_quickslot [slot]" now switches back to prev weapon if you have the slot's weapon out.
[/INDENT] [B]Changed Files:[/B]
[LIST]
[*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/gamemode/cl_keys.lua"]trunk/gamemodes/terrortown/gamemode/cl_keys.lua[/URL]
[*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/gamemode/cl_wepswitch.lua"]trunk/gamemodes/terrortown/gamemode/cl_wepswitch.lua[/URL]
[*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/gamemode/karma.lua"]trunk/gamemodes/terrortown/gamemode/karma.lua[/URL]
[*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/gamemode/player.lua"]trunk/gamemodes/terrortown/gamemode/player.lua[/URL]
[*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/gamemode/player_ext.lua"]trunk/gamemodes/terrortown/gamemode/player_ext.lua[/URL]
[/LIST]
Committed By [B]Stefan van der Meer[/B]
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