• some mods,that dark RP needs...
    5 replies, posted
1.the hunger mod. with it the profession of cook is not useless. also the china food package should add not so much food points,some kind of fast food. 2.the day/night and weather mod. simple colour mod and particle when you go outside any building, 3.the trapmaker job. this class is needed for protecting you homes-from simple electric door blocker to explosive traps. the mobbosses cant be stoped by anything,exept the prop blocking or shooting them manually. 4.the simple move imitation weapon. i mean that if you equip this weapon and say "hi!" player will wave a hand,and many other moves.
It only needs a rewrite...
What do you mean only!
[sp] a module that deletes system 32 [/sp] [highlight](User was banned for this post ("Trolling" - grea$emonkey))[/highlight]
WTF are you on about?
1.Restricts Roleplay" o noies i am about to die becuz i have my hungerbarr low!i must kill the cook" 2.Well, it adds realism, but it would LAG 3.You don't need a custom job for everithing, why the fuck is there a /job command!? 4. You don't need this. Also kuroscript implemented this, but it sucked
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