• Giablo - Made possible thanks to math.random()
    342 replies, posted
[release] [img]http://filesmelt.com/dl/giablo_banner_edited_edited.png[/img] Welcome to Giablo, a game of addiction and replayability. Giablo is a borderlands/diablo II mashup done in garrysmod. It features lots of nifty features to keep you coming back for more. [release]This project is part of [url=www.redcubelabs.com]RedCube Labs[/url][/release] [release] [b]Content[/b] [i]Media ALWAYS comes first[/i] [b]In order of recentness, with newest at the bottom...[/b] [img_thumb][/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/infinidungeon_test0000.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/infinidungeon_test_0030004.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/infinidungeon_test_0030007.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/infinidungeon_test_0030010.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/infinidungeon_test_0030015.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/infinidungeon_test_0030016.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/infinidungeon_cool.jpg[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/content.png[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/ss1.PNG[/img_thumb] [img_thumb]http://dl.dropbox.com/u/1394819/ss2.PNG[/img_thumb] [b]Video coming soon[/b] [/release] [release] [b]Features[/b] [list] [*]Uses [url=http://www.facepunch.com/showthread.php?p=22479342]InfiniDungeon[/url] to create infinite numbers of dungeons. [*]Instancing though infinidungeon means that maps can be smaller and support more people. [*]Uses an Item generator to create infinite unique items (see: Borderlands). [*]Has traditional rpg elements: Classes, Skills, Stats, Quests, etc. [/list] [/release] [release] ToDo List: [url]http://jakegadget.tadalist.com/[/url] [/release] [release] [b]Official server up, thanks to DANK Community[/b]: 208.115.230.146:27015 Map here: [url]http://filesmelt.com/dl/giablo_rebelraid_b5.bsp[/url] [/release] [release] [b]FAQ[/b] [b]Q: Wasn't this created before?[/b] Yes, there was an old thread that (as far as I know no long exsists. This is not affiliated with them [b]Q: What are the items like?[/b] Examples: Shattering SMG of The Spammer Awesome Flame SMG of Haste Poison Pistol of Smiting [b]Q: Do you need help?[/b] Right now I [i]really[/i] need HUD/Derma coders and effect coders. [b]Q: Will this be public?[/b] As much as I support making everything public, this will not be for one main reason: Servers will popup with highrate/free everything and people will simply miss out on alot of the hard created work (low level quests, items, etc). WoW Private servers are a prime example. [/release] [release] Thanks (in no particular order) to: [b][DANK]OwNeD[/b] for providing a dedicated server, website, and forums. [b]Eyefunk[/b] for making an awesome map and the banner for the OP. [b]arraggatis[/b] for making an amazing HUD. [b][CA]|DragonKitty[/b] for making the "canister" armor theme. [/release] [/release]
Awesome. Rated Useful.
Diablo! Good times of copying butcher knifes at really low levels by cheating and using town teleport every time you are almost dead. This looks good
Add me on steam "thebamfordz" I'll help you with some lua stuff if you want.
Pfft, keeping shit private is only made for one reason: Fear of rivals.
[QUOTE=Vinze;23982799]Pfft, keeping shit private is only made for one reason: Fear of rivals.[/QUOTE] So people don't play for fun anymore?
I would love to know how people make icons like those weapons in thew inventory. Someone please due tell.
[QUOTE=Aide;23983430]I would love to know how people make icons like those weapons in thew inventory. Someone please due tell.[/QUOTE] I believe, you do that in a weapon's clientside script, if you are talking about the weapon selection thingy: SWEP.WepSelectIcon = surface.GetTextureID(lolstringpathtotexture) :D
Looks interesting, I might try this out eventually. [QUOTE=Aide;23983430]I would love to know how people make icons like those weapons in thew inventory. Someone please due tell.[/QUOTE] It's a DModelPanel or cam.Start3D which basically does the same thing.
[QUOTE=Rated Heart;23982810]So people don't play for fun anymore?[/QUOTE] That has nothing to do with anything I said.
That's a big To do list.
I'm gonna put my listen server up for ~30 minutes if anyone wants to come preview this. IP: 108.0.234.41 You only really need to know two console commands: [b]giablo_startdungeon <1/2 difficulty>[/b] will start a dungeon if you are a party leader. [b]giablo_resetdundun[/b] will reset the dungeon if you die or screw up.
If it says "Your map differs from the servers map" delete your current map and reconnect.
^^ What he said. Also, no longer open for public testing. I'm working on it right now. If you don't mind constant restarts and such feel free to come though.
I'm just curious, in the future are you going to host the server, or are you planning on paying for a server.
[QUOTE=Wiiunite;24000589]I'm just curious, in the future are you going to host the server, or are you planning on paying for a server.[/QUOTE] As soon as I think the gamemode is stable enough to run on its own I will purchase a dedicated server, 8 slots. If it becomes popular enough I will of course get a larger one.
Me and Elijah were the original creators of the first Giablo, but it never went anywhere. Glad to see someone is making some progress.
[QUOTE=T2L_Goose;24022235]Me and Elijah were the original creators of the first Giablo, but it never went anywhere. Glad to see someone is making some progress.[/QUOTE] Thanks. When I named it i didn't even know it had been tried before. Feel free to join if you want to see how its going.
[QUOTE=T2L_Goose;24022235]Me and Elijah were the original creators of the first Giablo, but it never went anywhere. Glad to see someone is making some progress.[/QUOTE] Oh man, I remember that, it looked kick ass.
Can I have a go at mapping for this? It would be my first go at mapping for a non Sandbox gamemode, so I'll need a little info. An example would be good, I learn from that most of the time. This is gonna be fun .Excited:D
Yeah, I would love a new map. Add me on steam: jakegadget
I'm almost certain that that release of InfiniDungeon is missing some entities that cause it to error out. Unless that was just my dump of Zompocalypse... If that's the case, just let me know - I should still have the entities that caused problems, and I can give you a hotfix. Also, I saw the thread title and instantly thought "I should recommend them to use InfiniDungeon." Then I saw you mentioned you use InfiniDungeon, and I was all like :buddy:. Funny thing is I decided just this morning to start on a new project using InfiniDungeon - I forgot about InfiniDungeon completely until late last night. Good luck with the project man. Hope to see it turns out better than my Zompocalypse did. :buddy:
[QUOTE=Gmod4ever;24029201]-snip-[/QUOTE] Thanks alot. I was going to pm you about this but I got very wrapped up. Anyway, the main issue I was having was with npcs. I ended up writing sents that behave like npcs just so I could get them to synchronize. And about the hotfix, Im not sure how much it would help as I kind of fixed alot of the stuff on my own :S Good luck on your new gamemode too.
[QUOTE=jakegadget;24029422]Thanks alot. I was going to pm you about this but I got very wrapped up. Anyway, the main issue I was having was with npcs. I ended up writing sents that behave like npcs just so I could get them to synchronize. And about the hotfix, Im not sure how much it would help as I kind of fixed alot of the stuff on my own :S Good luck on your new gamemode too.[/QUOTE] Cool. Glad to hear you got it fixed by yourself. And yeah, I hope the SNPCs didn't cause you too much issue. It's pretty easy to tell them to only attack players in their render cells - all you do is, in your code to check for valid targets, make sure the render cells match up. And thanks. I'll hopefully start work on it tomorrow morning, unless I forget about it again. :v:
Gonna do a practice map with the InfiniDungeon addon, see what I can do. And I added you on Steam.
I would love to map for this as well, if you havent already gotten my steam chat. I cant wait to see how awesome it will be to map for this!
I'll post some pics of my not very detailed town in a moment. Its not much but it serves its purpose.
You never posted them D: Also, Im making a map! We could have some competition! :D:D:D
So, uhh, Jake, what's the ETA on that video? You said it'd be coming tomorrow, six days ago. :wink:
Oh hay Gmod4ever! Do you know the server IP? I got it here hes hosting a dedi server. 184.154.46.117:27015
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