When ever I use a red wire button, I get this.
[url]http://img339.imageshack.us/i/errorx.png/[/url]
How do I fix this?
:wtc:
I nerver get this error before , but try to search on the forums with the search functions .
A lot of custom models do that, PCMod's speakers used to do that all the time. Your server should still run normally, but you should notify the Wire team about it.
[QUOTE=2Stroke;21424998]A lot of custom models do that, PCMod's speakers used to do that all the time. Your server should still run normally, but you should notify the Wire team about it.[/QUOTE]
The server runs fine, I just don't want it running until I get this under control.
How do I notify the "Wireteam" on wiremod.com?
This is an small problem, This is an harmless bug that has no difference on the server.
[QUOTE=benjojo;21430842]This is an small problem, This is an harmless bug that has no difference on the server.[/QUOTE]
Besides the fact that it crashes it when ever someone uses a red button.
Ironically the error message is actually freezing the server, not the bug.
I have a mod on my server that suppresses the error in order to avoid that (not that it matters anymore since I run it in "pure console mode" only, and no, this doesn't mean -console parameter). Basically all it does is that it just disables printing of that error message in order to avoid freezing/lag.
[QUOTE=Python1320;21433930]Ironically the error message is actually freezing the server, not the bug.
I have a mod on my server that suppresses the error in order to avoid that (not that it matters anymore since I run it in "pure console mode" only, and no, this doesn't mean -console parameter). Basically all it does is that it just disables printing of that error message in order to avoid freezing/lag.[/QUOTE]
How do I do that then?
[QUOTE=wilderbeast;21436811]How do I do that then?[/QUOTE]
By finding out which strings/what part of the game's code prints it and nulling/nopping it by using a hex editor or such.
I just got this error.
[QUOTE=Python1320;21440388]By finding out which strings/what part of the game's code prints it and nulling/nopping it by using a hex editor or such.[/QUOTE]
And... What is a hex editor?
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