gmod_game: glob.decode handles strings with a few extra chars..
3 replies, posted
[B]Revision 492[/B]
[INDENT]glob.decode handles strings with a few extra chars on the front/end
gmsave.LoadMap works (called by toybox)[/INDENT] [B]Changed Files:[/B]
[LIST]
[*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/lua/includes/gmsave.lua"]trunk/lua/includes/gmsave.lua[/URL]
[*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/lua/includes/init.lua"]trunk/lua/includes/init.lua[/URL]
[*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/lua/includes/modules/glon.lua"]trunk/lua/includes/modules/glon.lua[/URL]
[/LIST]
Committed By [B]Garry Newman[/B]
glob by deco da man
what does this gmsave do for now?
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