• Request: Remake of PirateShip Wars!
    3 replies, posted
Hiya everyone, I found PirateShip Wars a few days ago, its a hidden gem in Gmod - Only 2 servers are running this game-mode at the moment but its one of the funnest I've played (and many people agree with me). The gamemode developer stopped updating this a few years ago so the gameplay is running dry at the moment. For anyone this knows the game-mode here is my idea: Within the game there are many classes, each class has its own roll/perks such as, Captain - Only one, captains the ship. Watcher - Gets Binos/a scoped musket - Cannot use the cannons Deckhand - Same as what we have now (minus the explosives) Explosives guy- Gets some powerful explosives that can be planted under/on enemy ships (Very slow movement speed though) [URL]http://www.facepunch.com/threads/423220-Pirate-Ship-Wars[/URL] [URL]http://youtube.com/watch?v=ldSVZySB8yQ[/URL] I think this game-mode has loads of potential to be one of the best game-modes on GMod. If anyone is up for the challenge of re-vamping it then please do so.
Y'know, I loved pirateship wars, and thought it was pretty fun (besides only playing 3 songs on the server, that was pretty lame) Although I'm unsure of the classes, because it was nice to freelance and not worry about the captain being killed. I was able to noscope people with muskets from far away anyways, and I headshotted someone on the other side of a certain map, so it's certainly not necessary, I think. But otherwise; I second the return of this gamemode. It was pretty fun to play, even if you lost.
I think the gamemode was pretty uncared for. The ships were buggy and not much was cared about. What I think would (have) improve(d) it is: -Bigger ships -Bigger maps -MORE FOG (but not too much fog) -Better classes than Jonzky's suggestions? (Deckhand seems fine)
[QUOTE=Black-Ice;25641125]I think the gamemode was pretty uncared for. The ships were buggy and not much was cared about. What I think would (have) improve(d) it is: -Bigger ships -Bigger maps -MORE FOG (but not too much fog) -Better classes than Jonzky's suggestions? (Deckhand seems fine)[/QUOTE] Yeh, (Not sure the rules on "advertisement" but) ECGamers(.com) have decided to host the PSWs on one of their servers and it can handle the gamemode nicely. A few hours a day its normally full of 18 people and most enjoy it a lot. All we need is some talented people to pick up the gamemode and put some work into it. The classes should be easy(ish) to implement as other game-modes use clases and I assume a lot of the code can be copied. New weapons/Ships may be harder but I guess you can just provide upgrades to already existing weapons (scoped/reload time/ammo). As for the new maps - I thought of a whole new design. If you have a tactical island with cannons/towers on so the majority of the fight can be there. If anyone can point me in the right direction on how to create maps I might try to make a few (basic ones). Even if we cannot find anyone to pickup this project, could people consider playing it/hosting it so that its profile can be raised and more people drawn into it. Its a shame for a game-mode with so much potential to be wasted.
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