• srcds dedicated server WAN?!?
    4 replies, posted
I have a Garrys mod dedicated server and I wanted it NOT to be LAN. I have in the server.cfg file : sv_region 255 (worldwide), sv_lan 0 + other commands. I went also on the router and forwarded ALL the ports (27000 to 27050, and 27015, ect.). And I have a friend in Florida (im in CA) and he STLL cant connect to it. It seems to be ONLY on the LAN. Please help! Im running out of ideas. Thanks. [editline]02:43PM[/editline] heres my server.cfg: //*************************************************************************\\ //* *\\ //* *\\ //* SRCDS GARRYS MOD SERVER CONFIGURATION *\\ //* VERSION 1.0 *\\ //* *\\ //* *\\ //* *\\ //*************************************************************************\\ say "Loading GARRYS MOD SERVER CONFIGURATION" //*************************************************************************\\ //* *\\ //* *\\ //* Miscellaneous *\\ //* *\\ //* *\\ //*************************************************************************\\ // Define your ServerName, this is the name there'll be displayed in the Internet tab. // Default: Counter-Strike: Source hostname "MadlyMonkey's BuildRP and Deathmatch" // Define your RCon(Remote Console) password, this is mostly used for match servers. // I'll recommend you to set one, incase you suddenly needs it. // Default: Just don't make it easy to quess! Use big and small letters and numbers! // Look at the example I've set for this one. No one will quess that, only 1 out of ten billion times. // Defualt: None. rcon_password "jv5029enter" // Define your Server password, so only people who knows it can connect. // Default: None. sv_password " " // Define your maxsize for a map(sounds, materials and models are included too) // if your map exceeds the CVAR limit, will your map NOT be downloaded from your server. // Default: 16 net_maxfilesize "50" // Define your website for FastDownload. // Extra: Are you looking for a free webhost to FastDownload? // If so, goto this thread at [url]http://forums.srcds.com/viewtopic/9366[/url] // Or this is if the other one doesn't work: [url]www.downloadurl.net[/url] // Default: None. sv_downloadurl " " // Allow clients to upload their custom decals to the server. // Default: 1 sv_allowupload 1 // Allow clients to downnload files. // Default: 1 sv_allowdownload 1 // Define your servers MAX Frame Per Second(FPS). // To recieve 1000FPS on Windows, try to use "fps_max 0". // Default: ? fps_max "300" // This controls your server framerate. // Default: 0 host_framerate 60 // Amount of time in seconds a player can spray their decal. // Default: 10 decalfrequency 60 // If this CVAR is 0, both Internet and LAN players will be able to join. // If this CVAR is 1, ONLY LAN PLAYERS ON YOUR OWN NETWORK WILL BE ABLE TO JOIN NOMATTER IF YOU HAVE DONE PORTFORWARING! // Default: 0 sv_lan 0 // This will define your location in the world, if somebody as Europe ONLY in their filtes and you have USA - then wouldn't be able to find your server. // Default: 3 // 0 - Us Eastcoast. // 1 - US Westcoast. // 2 - South America. // 3 - Europe. // 4 - Asia. // 5 - Australia. // 6 - Middle East. // 7 - Africa. // 255 - World sv_region 255 // This could be your own email or another email who do business withing this server. // Default: None. sv_contact [email]viola.justin@gmail.com[/email] // This will make doors open faster, especially the door in de_nuke or any other custom spawned doors. // Default: 0.5 phys_timescale 1.5 //*************************************************************************\\ //* *\\ //* *\\ //* SPAWNING RULES *\\ //* (GENERAL SETTINGS) *\\ //* *\\ //*************************************************************************\\ // ~ * WARNING ATTENTION READ THIS * ~ \\ // Do NOT set this to high, otherwise your server will be killed. // Due to right CPU usage. // Define the maximum number of NPCs a client can spawn. // Default: Unknown. sbox_maxnpcs 6 // Define the maximum number of balloons a client can spawn. // Default: Unknown. sbox_maxballoons 10 // Define the maximum number of dynamites a client can spawn. // Default: Unknown sbox_maxdynamite 500 // If this equals 1 the clients will be allowed to use noclip at any given time. // Default: 1 sbox_noclip 1 // Define the maximum number of thrusters a client can spawn. // Default: Unknown. sbox_maxthrusters 100 // Define the maximum number of props a client can spawn. // Default: Unknown. sbox_maxprops 100 // Define the maximum number of wheels a client can spawn. // Default: Unknown. sbox_maxwheels 20 // Define if a player can attack another player. // 1 = Allowed. // 0 = Not allowed. // Default: Unknown. sbox_plpldamage 0 // Allows the player to use "godmode". // Default: Unknown. sbox_godmode 1 // Define the maximum number of hoverballs a client can spawn. // Default: Unknown. sbox_maxhoverballs 20 // Define the maximum number of effects a client can spawn. // Default: Unknown. sbox_maxeffects 10 // Define the maximum number of buttons a client can spawn. // Default: Unknown. sbox_maxbuttons 10 // Define the maximum number of lamps a client can spawn. // Default: Unknown. sbox_maxlamps 4 // Define the maximum number of ragdolls a client can spawn. // Ragdoll = bodies of a model(player) // Default: Unknown. sbox_maxragdolls 10 // Define the maximum number of vihecles a client can spawn. // Default: Unknown. sbox_maxvehicles 4 // Unknown. // Default: Unknown. sbox_maxemitters 5 //*************************************************************************\\ //* *\\ //* *\\ //* Brandwidth Rates *\\ //* *\\ //* *\\ //*************************************************************************\\ // Maximum allowed brandwidth on your server. // Default: 0 (unlimited) sv_maxrate 0 // Minimum allowed brandwidth on your server. // Default: 0 (unlimited) sv_minrate 0 // Maximum updates per second as the server will allow. // Default: 60 // Note: If you're using less than 66Tick, change this CVAR to a lower value. // For 66TICK: sv_maxupdaterate 66 // For 33TICK: sv_maxupdaterate 33 sv_maxupdaterate 66 // Minimum updates per second as the server will allow. // Default: 10 // Note: If you're using less than 66Tick, change this CVAR to a lower value than "sv_maxupdaterate xx" // For 66TICK: sv_minupdaterate 45 // For 33TICK: sv_minupdaterate 15 sv_minupdaterate 45 // This controls your cleints maximum cmdrate. // Do the same with this one like: sv_maxupdaterate // Default: 40 sv_maxcmdra
You need to forward your ports: [URL]http://www.facepunch.com/showthread.php?t=314357&highlight=port+forwarding[/URL] Oh, and try typing heartbeat on the dedicated server console.
I already forwarded the ports, and i tried heartbeat, i tried everything (i think).
i need help!!
Usually I see "VAC Protection Enabled" or something like that when it finishes loading if my server is connecting correctly. If you don't see that you might want to check your firewall and ports again. Also, if your server is on the same network as you, any friends you want to join will need to connect via ip. [url]http://www.whatsmyip.org/[/url] If they try connecting from the friends list or by an invite, it will say Not Responding. The console command is "connect <ip>"
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