• Wait why no view models?
    6 replies, posted
As the title says, why no view models? What I mean is, is that when you get your Counter Strike content on your server, it doesn't come with view models. It just comes with c_models? Why is it like this?
Like with Team Fortress 2, the viewmodels and worldmodels are mixed together so you can use the same model for 1st-person view and 3rd Person. To my knowledge, W_ and V_models will be replaced to be more efficient.
Your gamemode needs to create the hands model entity. You can find the way Garry does it with the player_manager library here: [url]https://github.com/garrynewman/garrysmod/blob/master/garrysmod/gamemodes/base/gamemode/player_class/player_default.lua[/url]
You can use viewmodels, but you'd have to create a SWEP that doesn't use the hands.
[QUOTE=code_gs;42539444]You can use viewmodels, but you'd have to create a SWEP that doesn't use the hands.[/QUOTE] I know, but its just that it is very annoying how in TTT the look of the guns due to the hands. I tried installing the view models from CSS but it still doesn't do anything when I change the SWEP.ViewModel in the deagle.
SWEP.UseHands = false
[QUOTE=Chessnut;42546348]SWEP.UseHands = false[/QUOTE] Thanks, forgot the actual name of it.
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