• Problem with Water Reflection. [HAMMER EDITOR]
    5 replies, posted
Hi guys, i got this problem if i use hammer editor and build some map: [url]http://imagesload.net/img/gmod_box0002.jpg[/url] That Problem is only on my custom map and only this waterpool....i tryed more then one water texture. -no leaks -no errors -textures availible -toolsnodraw availible -water texture on the top of brush availible ._. here thx SAME map but different waterpool [url]http://imagesload.net/img/gmod_box0007.jpg[/url] and here works fine did someone know how to fix that? Thx
Did you place a cubemap above the center of the water?
Yeah of course and Picked the Water top texture for that. On the same map, with the same water but smaller pool, works allright and pretty good, but the bigger one is pretty violet/black :S again: same water texture
write buildcubemaps in console.
Thx, i did, still the same, but its ok i used CS:S Water Texture now and it works pretty fine. Problem solved: i had an an func_detail for stairs, and the stairs was outside map (void) ***leak*** :) Thx anyway.
What kind of water texture do you use? whats the name of it?
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