HEy im not sure if this is the right section tho ask this but just using the "Help" Section :D . Okay I would like to know if anyone can help me by either adding me on steam/skype/xfire, to help me learn and succesfully create 3D models and stuff for Garry's Mod, btw i have the legit version, bought it for 10 DOLLARS woot. Alright so any help or advece maybe?
Ive also being wanting to know how to do this.
Go get the trial of 3DS Max, google "3DS Max modelling tutorials" and "Exporting from 3DS Max to Source"
Get Blender (its free) and download the SMD exporter
[url]http://www.facepunch.com/showthread.php?t=734991[/url]
Thanks you everyone, i will maybe unless im not aloud *chukkles* a thread of links and or pictures of my work :D i want to make a bumble bee, thanks you again
Blender I find is very over-rated, it over complicates things I believe.
[QUOTE=Topzombie;22343733]Get Blender (its free) and download the SMD exporter
[URL]http://www.facepunch.com/showthread.php?t=734991[/URL][/QUOTE]
also Topzombie, is blender in conjuction with 3d max or should i just get blender?
@sphinxa279: It looks very hard but its easy to understand.
Edit:
@Pyrite: Blender is a stand alone free model program
@Topzombie: You say it looks very hard, is it complicated with a bunch of tools, or does it have some user friendly settings?
Blender use a shitload of hotkeys and
you NEED to learn the hotkeys.
But its prettys easy.
I learned the basics in a day.
Some basics:
[url]http://www.blender.org/education-help/tutorials/getting-started/[/url]
A hotkey list:
[url]http://cgtuts.s3.amazonaws.com/046_Blender_Overview/tutorial.htm[/url]
Pyrite, no offense but it sounds like you don't know what you're getting yourself into at all. Modeling is not easy at the start. You will need to actually learn a 3D program first before you even start trying to port your models into source, as it's very daunting especially if you don't know what you're doing. What I recommend is getting the trial of 3D Studio Max, spending a few days learning basic techniques on modeling and texturing and maybe you'll be good to start putting your models into source. If you're going with 3DS Max I recommend [url]www.3DBuzz.com[/url] to learn using the video tutorials on their site.
@PieClock: well i understand what your saying and your concerns but i have always been interested in 3D modeling, I currently and in high school and take many java and c++ classes. I want to try new things and also want to contribute artistic creations with my friends and shit like that :D
[QUOTE=Pyrite;22344071]@PieClock: well i understand what your saying and your concerns but i have always been interested in 3D modeling, I currently and in high school and take many java and c++ classes. I want to try new things and also want to contribute artistic creations with my friends and shit like that :D[/QUOTE]
I started with 3D Studio Max and used online tutorials. It's not a bad way to start learning, you should easily enough be able to get the hang of it, but even I sometimes struggle with getting models into source and I have over a years experience in 3DS Max, as well as taking college classes for it.
Basically what I'm saying is take it one step at a time and learn a 3D program first, instead of taking two steps at once and tripping yourself up.
[editline]07:00PM[/editline]
[url]www.tutorialized.com[/url]
[url]www.3DBuzz.com[/url]
Two good websites with tutorials.
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