• "No longer crashes when modelprecache is full (instead refuses to load new models)"...
    9 replies, posted
Hi, On the RP server I play on (DarkRP) it was consistently full since the update came out. After 2 hours of game play where it would normally crash from this issue something much worse happened, no more props could be spawned. I am not sure of when props are spawned within the game mode but these are the things that happened as a result: [list] [*]People could not spawn props [*]Players would spawn with either a glitchy model/guns at feet. [*] When a player had his/her hands out they would extend across the whole map. [*] The sun (downtown_v2) became texture less and when looked at would "maximize" causing FPS drops and general eye-pain for players. [/list] As the server did not crash if there was not an admin present then this would have continued until all of the players would have left the game. As a result, I ask if a cvar be included that allowed for a restart of the server once this limit has been reached. People that are interested in the RP game modes would have grown to live with the crashes, this new "crash" though is going to ruin the game mode for others. This is not a flaming-style post, I am just trying to point out a simple flaw. Otherwise the update seems pretty nice.
This is part of the bug with the new update in attempt to eliminate the Model Precache crashes, but it seems to be causing numerous more problems then fixes. [url]http://www.facepunch.com/threads/1025673-gmod_src-will-no-longer-try-to-cache-more-models-than-model[/url]..
How can this be fixed?
Get the gmod_game SVN files.
I try to update with Tortoise, but on my dedicated box, it gives this error: "libapr_tsvn.dll is not a valid Windows image" Can someone please help me with this? Thanks.
I assume the "updated" svn files he posted 4 weeks ago was included in the Recent GMOD update. This is what is causing the issue. [url]http://www.facepunch.com/threads/1025673-gmod_src-will-no-longer-try-to-cache-more-models-than-model[/url] I see how the modelprecache crash-prevention will work out nicely for other gamemodes, but as RP goes its not beneficial at the moment.
It still crashes after i applied the svn.
Just wait till a fix is pushed out.
Well. The server is down. Does this happen to anybody else than me?
Currently writing a fix that kills the server, give me a hour
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