I dont know if this is everyone or a few, but the latest Gmod update cuase my Kermites and my Mad Cow addons to be somewhta broken. SMGs are being handled as pistol stance and Mad Cow "Stand down" funtion isnt working. I think that the addons need an update to fix this issue.
Kermite's packs suck anyways. Its just the CSE-template with different models and changed stats.
Kermite's weapons aren't all that great, they are just different models with the same stats if you ask me, so don't worry about it.
Its probably a problem on Darkrp servers, so its not much of a big deal.
Negative, its in standard sand-box mode. Other gamemodes wouldnt effect addons. If it doesnt work in sand-box or its messed up, it wont work in other gamemodes
blame garry it happend after his latest update
^ That.
Dont care shit about kermites, they were all grotch guns with no variation created on a premade base.
Edit: mad cows definetly deserves a update to the newest animation system though.
[quote="Falchion"]Dont care shit about kermites, they were all grotch guns with no variation created on a premade base.
Edit: mad cows definetly deserves a update to the newest animation system though. [/quote]
Ok, theres really no problem with Kermites. Kermites added extra weapons that Gmod needed badly that were half decent. and the only reason they became "Cock-guns" was probly cause you screwed em up somehow. For right now, all weapons and sweps packs need to be updated due to code changes for Gmod animation.
I've got a new bug with Mad Cows... when I fire the Rocket Launcher there is an 80% chance I will get 'hl2.exe has stopped working' >.<
[QUOTE=Sky Hunter;22013961]Ok, theres really no problem with Kermites. Kermites added extra weapons that Gmod needed badly that were half decent. and the only reason they became "Cock-guns" was probly cause you screwed em up somehow. For right now, all weapons and sweps packs need to be updated due to code changes for Gmod animation.[/QUOTE]
His weapons were models from FPSBanana, hexed by someone who he doesn't know, then implanted into the CSE base with some changes to variables. They were not "seriously need" in the way they came out, what we really needed was some well coded, properly modelled weapons. His are a god damn laughing stock. They required no effort to make.
Mad Cows on the other hand will get updated whenever Worshipper finishes whatever he is up to IRL (college I think).
Mad Cow does have the "Stand-down" thing for it. I think thats one feature thats a good one.
Indeed it was. Hopefully Worshipper will return soon. I'd like to see them working again.
[QUOTE=Jon27;22029144]I've got a new bug with Mad Cows... when I fire the Rocket Launcher there is an 80% chance I will get 'hl2.exe has stopped working' >.<[/QUOTE]
Blame AzuiSleet, he messed with particles and messed it up
This is not the right forum for this question, go post this in: Garry's Mod discussion - > [url=http://www.facepunch.com/forumdisplay.php?f=16]Help & Support[/url]
mr_fj, have you ever wondered why you've been banned so many times? Its cause your trolling. Shut up and leave, its in the right section since its an idea for someone or Worshipper to make a fix for the addon. Also mr_fj, stop posting stuff that gets locked cause their dumb ideas in the first place. Read the report info on you, not good from my poit of view.
Sky, could you please define "trolling" for me before you start talking. IMO he is not trolling as I see. Hes only wrong :v:
Sorry, you need to Log In to post a reply to this thread.