• CMDLCache error?
    6 replies, posted
When I click on my new swep I made, it Gmod crashes and says: CMDLCache:: out of memory. When I click on the taskbar icon of Engine Error, my footstep sounds are still playing, but looping? Anyone know what CMDLCache:: Out of memory means and how do I fix it? [highlight](User was banned for this post ("Wrong section" - mahalis))[/highlight]
Anyone?
Perhaps this can help? [url]http://www.age-of-chivalry.com/smf/index.php?topic=5184.0[/url]
[QUOTE=commander204;22551584]Perhaps this can help? [url]http://www.age-of-chivalry.com/smf/index.php?topic=5184.0[/url][/QUOTE] but its not my computer thats crashing, its Gmod. I have 4gb DDR3 or 4? ram
Well the error says that there no more Memory left for the Cache, how big is the model?
[QUOTE=commander204;22553833]Well the error says that there no more Memory left for the Cache, how big is the model?[/QUOTE] The .MDL file is only 26kb. Its really small. Its the M21 from COD6 As for the Code: [lua]if (SERVER) then AddCSLuaFile("shared.lua") SWEP.HoldType = "ar2" end if (CLIENT) then SWEP.ViewModelFlip = true SWEP.PrintName = "M14 EBR" SWEP.Slot = 3 SWEP.SlotPos = 1 SWEP.IconLetter = "n" killicon.AddFont("weapon_real_cs_scout", "CSKillIcons", SWEP.IconLetter, Color( 255, 100, 0, 255 )) end SWEP.Category = "Flubadoo's MW2 Weapons" SWEP.Base = "weapon_flub_base_sniper" SWEP.PrintName = "M14 EBR" SWEP.Author = "Flubadoo" SWEP.Instructions = "Bullet damage will dropoff at \n 500 units and reaches the \n minimum damage at 30k units \n Effective range: 400m" SWEP.Spawnable = true SWEP.AdminSpawnable = false SWEP.Weight = 5 SWEP.AutoSwitchTo = true SWEP.AutoSwitchFrom = true SWEP.Category = "Flubadoo's Rifles" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.ViewModel = "models/weapons/v_mw2sm21ebr.mdl" SWEP.WorldModel = "models/weapons/w_snip_sg550.mdl" SWEP.Primary.Sound = Sound( "weapons/M14/m21_fire.wav" ) SWEP.Primary.Damage = 28.52375 SWEP.Primary.Recoil = 1 SWEP.Primary.NumShots = 1 SWEP.Primary.Cone = 0.0025 SWEP.Primary.ClipSize = 20 SWEP.Primary.Delay = 0.33 SWEP.Primary.DefaultClip = 60 SWEP.Primary.Automatic = false SWEP.Primary.Ammo = "357" SWEP.Pistol = false SWEP.Rifle = false SWEP.Shotgun = false SWEP.Sniper = true SWEP.IronSightsPos = Vector (3.0487, 0, 0.7516) SWEP.IronSightsAng = Vector (0.4972, -1.9329, -0.3635) SWEP.RunArmOffset = Vector (-3.1776, -5.9785, 0.0807) SWEP.RunArmAngle = Vector (-13.6261, -49.9557, 8.0579) SWEP.IronSightZoom = 1.03 SWEP.UseScope = true SWEP.ScopeScale = 0.45 SWEP.ScopeZooms = {8} SWEP.BoltActionSniper = false SWEP.DamageFalloffMinDistance = 500 SWEP.DamageFalloffMaxDistance = 30000 SWEP.MininumDamageFraction = 0.45 SWEP.Idle = 0.65 SWEP.Amp = 0.05 SWEP.Penetration = 30 SWEP.PenetrationMultiplier = 0.74 SWEP.DegradeSpeed = 5 SWEP.DegradeDamage = 0.82535 SWEP.Reliability = 0.98[/lua]
Sorry, you need to Log In to post a reply to this thread.