What Linux OS would you reccomend for hosting a server?
11 replies, posted
At the minute, Im using centOS 6, which is apparently not that good, any recommendations?
Debian
[QUOTE=drake90001;44246729]Debian[/QUOTE]
k den
I honestly have had no problems with CentOS.
I run 6 TTT servers with CentOS 6 perfectly fine. I find it more lightweight if you have a minimal installation.
CentOS or debian
CentOS for sure.
If you're experienced enough, I would say ArchLinux.
Why? So you know exactly what's been installed, and in turn keep the background overhead to a minimal. Otherwise, either CentOS or Debian.
[QUOTE=Bucky21659;44312561]If you're experienced enough, I would say ArchLinux.
Why? So you know exactly what's been installed, and in turn keep the background overhead to a minimal. Otherwise, either CentOS or Debian.[/QUOTE]
It's not like gmod needs that tiny bit of resources.
Personally opinion from a game server hoster who's stuck on debian:
I would say ubuntu or alternatively Debian.
Ubuntu because that's most close to what Valve and Garry uses for compiling. You will _not_ most likely have incompatibilities that'd require big changes in the system to get srcds back working.
Debian stable gets outdated so easily: even right now I run a custom glibc only for srcds. Testing and even unstable are okay for game servers, but be prepared to need to fix a unstable installation or hack a stable one with newer packages.
CentOS is even more outdated I think and has same problem as with debian stable. ArchLinux would probably work too, but I've been left with a bad taste from it.
CentOS is for servers, not game servers. Game servers don't require 99,999% uptime.
Ubuntu server edition is not too bloated, you can easily remove what you don't need. Debian server same, etc.
I use Ubuntu and haven't had any problem with it.
CentOS 6 or Ubuntu
Gentoo.
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