I only have prop hunt so it is usless that gamemode voting pops up every time there is a map change..
[highlight](User was banned for this post ("wrong section" - postal))[/highlight]
It's likely in the config somewhere, I haven't touched fretta in a LOOOOOOONG time, so I have no idea where that may be.
Override the hook like TTT used to do.
[lua]
function GM:StartFrettaVote()
if GAMEMODE.m_bVotingStarted or GAMEMODE:InGamemodeVote() then return end
-- manually set what would be the result of a GM vote otherwise
GAMEMODE.WinningGamemode = "gamemode"
GAMEMODE.m_bVotingStarted = true
GAMEMODE:ClearPlayerWants()
GAMEMODE:StartMapVote()
end
[/lua]
Sorry, you need to Log In to post a reply to this thread.