Hey! A friend and myself are creating a 'ship' for a lan party. We want it to be destructible. However, to make it out of wood, a single shot will just simply take it down. I want to know if there is a way to 'change' the health of the wood to make it take more hits from a rocket. Or is this just the wrong way about it?
(We can use wiremod fairly well, so if that's an option, that'd be cool too)
I know E2 has an E:setHealth(N) function.
Uhh, wut's E2? And will it change the health of a destructible object?
E2 is included in Wiremod, I would not bother with it yet as you seem to be new. I would search [url]www.garrysmod.org[/url] for a relevant addon.
[url]http://wiki.garrysmod.com/?title=Wire_Expression2[/url]
I couldn't find 'setHealth()'
Use the [URL="http://www.garrysmod.org/downloads/?a=view&id=46406"]breakable prop stool[/URL].
[QUOTE=Kwout;23450385]Use the [URL="http://www.garrysmod.org/downloads/?a=view&id=46406"]breakable prop stool[/URL].[/QUOTE]
He said he wants to INCREASE the health not make it destructible when it already is...
Erm, I think there was a tool that made things destroyable but it was glitchty and many of the other stools are broke but,
[url=http://www.garrysmod.org/downloads/?a=view&id=19261][img]http://www.garrysmod.org/img/?t=dll&id=19261[/img][/url]
You could set the health in this one as well.
If you magnetise a prop (with strength set to 0) it will make it indestructable
[QUOTE=Adola;23447924]We can use wiremod fairly well[/QUOTE]
[QUOTE=Adola;23448269]Uhh, wut's E2?[/QUOTE]
CONTRADICTION! You cannot be able to use wiremod AND have no idea what Expression 2 is.
Just make it magnetic with low value.
Or when aiming at it, "ent_fire !picker sethealth 999" or something. Nearly indestructible.
Hammer editor + VMF loader
[QUOTE=PLing;23494337]Just make it magnetic with low value.
Or when aiming at it, "ent !picker sethealth 999" or something. Nearly indestructible.[/QUOTE]
I think it's ent_fire.
Did anyone else read this as I did you know kinda dirty :D
[QUOTE=Warstories;23528509]Did anyone else read this as I did you know kinda dirty :D[/QUOTE]
grow up
[QUOTE=Ghostwork;23528650]grow up[/QUOTE]
I know I know it's a way of life but enough of off topic
[QUOTE=Warstories;23528509]Did anyone else read this as I did you know kinda dirty :D[/QUOTE]
I had been avoiding this thread because of that.
There was a health STool around wasn't there? Try looking for it @ garrysmod.org
Suggestion: Download GCombat; that way, you can use the props you want to make your ship and still have it destructable.
I have a STool that lets you set the health of any prop, destroyable or not...I dunno where I got it and if it's still around, if you can't find it, lemme know and I'll re-upload it by request, I've had it since I first got Gmod...
EDIT: Found it: [url=http://www.garrysmod.org/downloads/?a=view&id=57451][img]http://www.garrysmod.org/img/?t=dll&id=57451[/img][/url]
Just put in the health you want and hit all the boxes with it.
[QUOTE=whosdr;23495301]I think it's ent_fire.[/QUOTE]
Oh yeah, that. Haven't used that command for years, thanks.
[QUOTE=MacTrekkie;23483612]CONTRADICTION! You cannot be able to use wiremod AND have no idea what Expression 2 is.[/QUOTE]
:objection: E2 is NOT a required element to practice Wire!
Thread title looks wrong in every way :dong:
[QUOTE=whosdr;23448066]I know E2 has an E:setHealth(N) function.[/QUOTE]
I think it's an addon to the addon...
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