• Unable to compile maps
    2 replies, posted
I have just started looking into making my own maps for Garry's Mod, started with very basic map and I have found out that I can't compile the map properly. Here is the compile log: ** Executing... ** Command: "f:\steam\steamapps\hamster1998157\sourcesdk\bin\orangebox\bin\vbsp.exe" ** Parameters: -game "f:\steam\steamapps\hamster1998157\garrysmod\garrysmod" "F:\Steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.vmf" Valve Software - vbsp.exe (May 7 2010) 2 threads materialPath: f:\steam\steamapps\hamster1998157\garrysmod\garrysmod\materials Loading F:\Steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar Could not locate 'GameData' key in f:\steam\steamapps\hamster1998157\garrysmod\garrysmod\gameinfo.txt fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity info_player_start (0.82 0.00 -16097.90) leaked! Processing areas...done (0) Building Faces...done (0) FixTjuncs... HashVec: point outside valid range ** Executing... ** Command: "f:\steam\steamapps\hamster1998157\sourcesdk\bin\orangebox\bin\vvis.exe" ** Parameters: -game "f:\steam\steamapps\hamster1998157\garrysmod\garrysmod" "F:\Steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge" Valve Software - vvis.exe (May 7 2010) 2 threads reading f:\steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.bsp Error opening f:\steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.bsp ** Executing... ** Command: "f:\steam\steamapps\hamster1998157\sourcesdk\bin\orangebox\bin\vrad.exe" ** Parameters: -game "f:\steam\steamapps\hamster1998157\garrysmod\garrysmod" "F:\Steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge" Valve Software - vrad.exe SSE (May 7 2010) Valve Radiosity Simulator 2 threads Could not find lights.rad in lights.rad. Trying VRAD BIN directory instead... Warning: Couldn't open texlight file f:\steam\steamapps\hamster1998157\sourcesdk\bin\orangebox\bin\lights.rad. Loading f:\steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.bsp Error opening f:\steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.bsp ** Executing... ** Command: Copy File ** Parameters: "F:\Steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.bsp" "f:\steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.bsp" What I find difficult to understand is the bits where it states: Error opening f:\steam\steamapps\hamster1998157\garrysmod\garrysmod\maps\flatgrass_huge.bsp Sorry about the spaces between "garrysmod" and "orangebox", these do not appear in compile log I have on my computer. Please post if you know something that could help, Hamster1998
[quote]HashVec: point outside valid range[/quote] Your map is too big, try making the map 128 units smaller on each side so that it's less close to the end of the grid.
[QUOTE=AntonFTW;23678410]Your map is too big, try making the map 128 units smaller on each side so that it's less close to the end of the grid.[/QUOTE] Thanks AntonFTW, I have successfully built my map.
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