i got a suggestion for a new gmod if you make a gmod 11 have a new prop type that has plastic, wood, metal ect.. flat boards and a tool that lets you cut this new prop type to any shape you want so you can make different bases or even be able to fill in small gaps that no props can evenly fill without having to make it not collide and then it sticks out possibly a Lazar cutter the reason i suggested a new prop class is the new prop give you the ability to be able to cut it idk how hard it would be to make something like this but garry made a mod he surely could make something this simpler or someone could try make a addon like this
There already is Gmod 11.
Also I thought ralle already made this.
there is no gmod 11 on steam or internet.. wtf are you smoking? and if this prop+ tool existed it would of been known by more then just you
[editline]08:44AM[/editline]
[QUOTE=Extazy;23390171]There already is Gmod 11.
Also I thought ralle already made this.[/QUOTE]it's gmod 9 that is the free one and gmod 10 is the one that you buy and gets updated.. there hasn't been mention of gmod 11 anywhere but then you saying it now
and there is no anything like a tool that cuts things on gmod.org and if there was there would of been hundreds of fags copying it which there isn't there is nothing so saying someone already made it is bullshit so is saying gmod 11 exists
Actually, its now Gmod 12. Thanks for flaming.
[url]http://www.garrysmod.com/news/?p=10787[/url]
Also, I think this is what you mean.
[url]http://www.facepunch.com/showthread.php?t=955089[/url]
Garry's Mod 11 is what people call the Major Update to the Orange Box Engine I think. We consider the next version to be Gmod 12. (Damnit You ninja!)
first of all i don't read news
[editline]08:55AM[/editline]
and i was meaning being able to freely cut anything "freely" without having to change angles and shit what ralle made looks epic but that is NOTHING like what i am suggesting and don't bother commenting if you think i was meaning anything like what ralle made
If you want all this Garry will have to completely rewrite GMod on a different engine (Which he also would have to buy).
You children make me rage. :psyboom:
[i]Please stop calling it Garry's Mod <number here>.[/i]
As you can see clearly below: Half-Life 2 is HALF LIFE 2
And Garry's Mod NOT 11 is GARRY'S MOD
[IMG]http://i944.photobucket.com/albums/ad281/andrewmcwatters/Garrys%20Mod/gayrysmodNOT11.png[/IMG]
[editline]05:50PM[/editline]
This isn't [b]2005[/b]. We don't call GMod by numbers any more.
[editline]05:51PM[/editline]
As you can see, I take this SO SERIOUSLY THERE ARE TWO GARRY'S MOD IN MY STEAM ACCOUNT WITHOUT NUMBERS. :gonk:
[QUOTE=Kialtia;23391151]If you want all this Garry will have to completely rewrite GMod on a different engine (Which he also would have to buy).[/QUOTE]
But Garry is so pro he can write his own engine :v:
[QUOTE=skannerz22;23390446]first of all i don't read news
[/quote]
If you don't read news about something, don't make a thread about it.
[QUOTE=Tacosheller;23393185]If you don't read news about something, don't make a thread about it.[/QUOTE]
This right here.
[QUOTE=skannerz22;23390446]what ralle made looks epic but that is NOTHING like what i am suggesting[/QUOTE]
Actually it is exactly what you are suggesting. Just not all of what you are suggesting. It cuts props. Plain and simple. I'm sure eventually there will be a wired clippane tool and e2 clippane functions and other stuff. No need for a new prop class.
You sir are an idiot,
*1 there is no thing as gmod 10-11-12
*2 There already is a tool that dose that
*3 Read news or dont bitch about it
If you want something like this, then why don't YOU script it in Lua?
This thread angers me.
[QUOTE=amcwatters;23392729]You children make me rage. :psyboom:
[i]Please stop calling it Garry's Mod <number here>.[/i]
As you can see clearly below: Half-Life 2 is HALF LIFE 2
And Garry's Mod NOT 11 is GARRY'S MOD
[IMG_thumb]http://i944.photobucket.com/albums/ad281/andrewmcwatters/Garrys%20Mod/gayrysmodNOT11.png[/IMG_thumb]
[editline]05:50PM[/editline]
This isn't [b]2005[/b]. We don't call GMod by numbers any more.
[editline]05:51PM[/editline]
As you can see, I take this SO SERIOUSLY THERE ARE TWO GARRY'S MOD IN MY STEAM ACCOUNT WITHOUT NUMBERS. :gonk:[/QUOTE]
THANKS to you, i googled that facewound, seems to be awesome!
I'll respond with the same answer I used in the last thread. If it was possible to do this, wouldn't you think that someone would of already implemented this?
[QUOTE=SteelReal;23497467]I'll respond with the same answer I used in the last thread. If it was possible to do this, wouldn't you think that someone would of already implemented this?[/QUOTE]
it is, they did
No, garry can update the one he is now there's nothing gonna be different in it, it would be like gmod 9 again.
[quote=garry]Is this GMod 12?
Technically, yes. There aren’t any new amazing features though. Since GMod went retail on Steam (GMod 10) I’ve incremented the version every engine upgrade.[/Quote]
Internally GMod still has versions.
[QUOTE=amcwatters;23392729]You children make me rage. :psyboom:
[i]Please stop calling it Garry's Mod <number here>.[/i]
As you can see clearly below: Half-Life 2 is HALF LIFE 2
And Garry's Mod NOT 11 is GARRY'S MOD
[img_thumb]http://i944.photobucket.com/albums/ad281/andrewmcwatters/Garrys%20Mod/gayrysmodNOT11.png[/img_thumb]
[editline]05:50PM[/editline]
This isn't [b]2005[/b]. We don't call GMod by numbers any more.
[editline]05:51PM[/editline]
As you can see, I take this SO SERIOUSLY THERE ARE TWO GARRY'S MOD IN MY STEAM ACCOUNT WITHOUT NUMBERS. :gonk:[/QUOTE]
We know the game is called Garrys Mod. We reference Engine updates by milestone version numbers (10, 11, 12), and then we have the smaller updates that nobody uses unless reporting a bug. Stop being so prissy about it.
[QUOTE=giizismukwa;23399333]You sir are an idiot,
*1 there is no thing as gmod 10-11-12[/QUOTE]
This is wrong, it's GMod 10 but we just call it GMod.
Also does the OP think this new Engine is going to be? Lasers cutting props?
Because we obviously can't do that in this version of GMod at all.
[QUOTE=CaMpEr_DoOd;23678234]This is wrong, it's GMod 10 but we just call it GMod.
Also does the OP think this new Engine is going to be? Lasers cutting props?
Because we obviously can't do that in this version of GMod at all.[/QUOTE]
technicly we can. if we can split and dupe props (as the tool shown earlier did) then it wouldn't be that hard to make a cut tool. just make it so you hold it down, move it through the prop, and then when you let go, it cuts (not saying it would be easy to make, just saying its possible)
[QUOTE=CaMpEr_DoOd;23678234]This is wrong, it's GMod 10 but we just call it GMod.
Also does the OP think this new Engine is going to be? Lasers cutting props?
Because we obviously can't do that in this version of GMod at all.[/QUOTE]
Actually were on 12. And the closes thing we have to cutting props is the physical clip tool. [url]http://www.facepunch.com/showthread.php?t=955089[/url]
[editline]10:59AM[/editline]
Actually that is basically it.
its.....fucking.....Garry's mod.....
There are so many updates its just called Garry's mod.
Pls get it through your thick fucking heads.
[QUOTE=winsanity;23665582]Internally GMod still has versions.[/QUOTE]
So does Dwarf Fortress but you don't see people calling the new version Dwarf Fortress 2.
Nope. Garry's Mod 12. Updates or not.
[QUOTE=Murkat;23736195]So does Dwarf Fortress but you don't see people calling the new version Dwarf Fortress 2.[/QUOTE]
Garry stated on his blog that it [b]IS[/b] GMod 12. I wouldn't be calling it so if Garry hadn't stated it.
[QUOTE=ExplosiveCheese;23735631]its.....fucking.....Garry's mod.....
There are so many updates its just called Garry's mod.
Pls get it through your thick fucking heads.[/QUOTE]
No :colbert:
Get it through your thick fucking head that this [B]is[/B] Garrysmod 12. Engine updates need something to reference them by, or people will just get even more confused.
This thread is full of idiots.
The game OFFICIALLY is called Garrysmod.
Technically you can call it garrysmod 10/11/12 but that is not it's official name.
Calling a game by it's engine/update number is idiotic, it's the equivelant of calling "Half-Life 2" "Half-Life 2 15" after the engine version it was recently updated to.
So, while you are right saying that Garrysmod is Gmod12, legally and officially it is only Garrysmod.
Now stop crying like a bunch of blubbering babies or do i have to call a WHAAAAAAmbulance?
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