• gmod_game: Made math.Min and math.Max aliases instead of new ..
    3 replies, posted
[B]Revision 781[/B] [INDENT]Made math.Min and math.Max aliases instead of new functions Improved performance of math.NormalizeAngle, string.Explode, string.ToTable, string.TrimLeft, string.TrimRight, string.GetExtensionFromFilename, string.GetPathFromFilename and string.GetFileFromFilename Added table.KeyFromValue and table.KeysFromValue Added short aliases for stencil constants (e.g. STENCIL_NEVER instead of STENCILCOMPARISONFUNCTION_NEVER) Added string.Split( str, delimiter ) Fixed string.NiceSize not returning the correct size in gigabytes Fixed string.TrimLeft and table.ForceInsert not working Updated nosend.txt files[/INDENT] [B]Changed Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/cfg/bootstrap.txt"]trunk/cfg/bootstrap.txt[/URL] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/cfg/nosend.txt"]trunk/cfg/nosend.txt[/URL] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/changelog.txt"]trunk/changelog.txt[/URL] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/lua/includes/extensions/math.lua"]trunk/lua/includes/extensions/math.lua[/URL] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/lua/includes/extensions/render.lua"]trunk/lua/includes/extensions/render.lua[/URL] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/lua/includes/extensions/string.lua"]trunk/lua/includes/extensions/string.lua[/URL] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/lua/includes/extensions/table.lua"]trunk/lua/includes/extensions/table.lua[/URL] [/LIST] Committed By [B]Alexander Overvoorde[/B]
Overv works on Garry's Mod now? I like this.
[QUOTE=Theorisable;27433240]Overv works on Garry's Mod now? I like this.[/QUOTE] The Lua side, yes. But good to see changes!
[QUOTE=Cloudhunter;27433628]The Lua side, yes. But good to see changes![/QUOTE] It's still the Lua everyone will be using and 90% of GMod is Lua code.
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