• DarkRP Lockdowns
    2 replies, posted
When I issue a lockdown as a Mayor, i get a massive error. ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) ERROR: GAMEMODE:'HUDPaint' Failed: [@DarkRP\gamemode\cl_hud.lua:151] bad argument #1 to 'sin' (number expected, got nil) That just SPAMS the HELL out of everyones screen. Can someone please help me?
Make sure you're using the DarkRP SVN.
i JUST installed that. Now it works :) Thanks a bunch Dat!
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