• Gmod Map multiplayer problem!
    5 replies, posted
Im making a gmod map, like alot of people do. I get half way done, i want to test with a friend, we start up in construct then switch over to my map through console(just to make sure they are no hosting errors), but it wont play the map, I(who is hosting) gets Host_error, something to do with "ent 1" gmod wont let me copy the whole thing. I dont know what wrong, I have 4 player spawns, they are no leaks, and no errors when i check through hammer. Does anyone know whats wrong? My map plays fine in Single player, AND multiplayer when playing by myself :|
Dont multi post please. Just one will be fine.
[QUOTE=flamehead5;29855528]Dont multi post please. Just one will be fine.[/QUOTE] I forgot to delete other post :|
Could you screen shot this error?
It is borked, it keeps generating that error over and over again :V [url]http://cloud.steampowered.com/ugc/595811297828056002/B046A4CD295BF6411609C08AAD88516C08DF5AE4/[/url] [editline]16th May 2011[/editline] Also, im using Source engine 2009, Set up for Garry's Mod.
I quote: "Do you have any special models or prefabs? they may have been screwed up, or you somehow turned a brush inside out, no idea how that could have happened - but some entities like platforms seem prone to this. You can also look for a brush with bad extents, or check the texture, is it divisible by 16 on the edges EXACTLY? Finally, are you using the most modern version of zoners tools? Old versions or ancient qtools are more prone to this error." [url]http://developer.valvesoftware.com/wiki/Host_error[/url]
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