I seem to be having a fastDL issue. Now I know this is usually iffy since fastdl is covered by your webserver and its usually the players responsibility but I need some help.
I have my databases and everything else setup I just can't get one specific set of materials to download :(
Other info:
- Serverhost: NFO
- I have my download url set up and my database setup
- It downloads everything else flawlessly
Any imput would be greatly appreciated ty :)
Post your server.cfg and FastDL Lua file.
server.cfg
[CODE]// Make sure the right people are banned
exec banned.cfg
exec banned_user.cfg
// Name Of Server
hostname "SERVER"
// General HL Cvars
mp_fraglimit 0
mp_footsteps 1
mp_flashlight 1
sv_contact "your@email.address"
decalfrequency 60
mp_decals 100
mp_falldamage 1
sv_cheats 0
sv_maxrate 0
sv_minrate 100000
sv_maxupdaterate 99
sv_maxcmdrate 99
sv_timeout 120
sv_allowupload 1
sv_allowdownload 1
sbox_godmode 0
sbox_maxballoons "0"
sbox_maxbuttons "10"
sbox_maxdynamite "0"
sbox_maxeffects "0"
sbox_maxemitters "0"
sbox_maxhoverballs "0"
sbox_maxlamps "0"
sbox_maxlights "8"
sbox_maxnpcs "0"
sbox_maxprops "200"
sbox_maxragdolls "0"
sbox_maxsents "1000"
sbox_maxthrusters "0"
sbox_maxturrets "0"
sbox_maxvehicles "1"
sbox_maxwheels "0"
sbox_noclip "0"
sbox_maxtextscreens "5"
sv_parallel_packentities "0"
sv_parallel_sendsnapshot 1
net_queued_packet_thread "1"
net_splitpacket_maxrate 100000
sv_allowcslua "0"
tv_enable "0"
sv_minupdaterate "10"
//Server password
sv_password ""
log 1
heartbeat
writeid
// Rcon Stuff
// This is commented out here because we put it
// on the command line instead, for security reasons.
// You can view and change it through the
// "Easy setup" page in the control panel.
//// This is commented out here because we put it
// on the command line instead, for security reasons.
// You can view and change it through the
// "Easy setup" page in the control panel.
//rcon_password ""
//files
mapcyclefile mapcycle.txt
// disable lag compensation
//sv_unlag 1
// important settings inserted by NFo
sv_stats 0
sv_region 0
fps_max 0
//FASTDL (do not edit)
sv_downloadurl "http://fastdl.myserversURL/server"
sv_allowdownload 0 // This disables/enables serverDL
sv_allowupload 0 // This is a security measure[/CODE]
resources.lua
[CODE]if ( SERVER ) then
resource.AddFile( "materials/BITMINER/BitMinerHeavy_Mat.vmt" ) -- Bitminer
resource.AddFile( "materials/BITMINER/BitMinerHeavy_Mat.vtf" ) -- Bitminer
resource.AddFile( "materials/BITMINER/BitMinerMedium.vmt" ) -- Bitminer
resource.AddFile( "materials/BITMINER/BitMinerMedium.vtf" ) -- Bitminer
resource.AddFile( "materials/BITMINER/BitMiner_1_Mat.vmt" ) -- Bitminer
resource.AddFile( "materials/BITMINER/BitMiner_1_Mat.vtf" ) -- Bitminer
resource.AddFile( "models/BITMINER/BitMinerHeavy.mdl" ) -- Bitminer
resource.AddFile( "models/BITMINER/BitMinerLight.mdl" ) -- Bitminer
resource.AddFile( "models/BITMINER/BitMinerMedium.mdl" ) -- Bitminer
end
if ( SERVER ) then
resource.AddFile( "materials/vgui/entities/blink_swep.vmt" ) --BlinkSwep
resource.AddFile( "materials/vgui/entities/blink_swep.vtf") --BlinkSwep
resource.AddFile( "models/weapons/v_blink.dx80.vtx" ) --BlinkSwep
resource.AddFile( "models/weapons/v_blink.dx90.vtx" ) --BlinkSwep
resource.AddFile( "models/weapons/v_blink.mdl" ) --BlinkSwep
resource.AddFile( "models/weapons/v_blink.sw.vtx" ) --BlinkSwep
resource.AddFile( "models/weapons/v_blink.vvd" ) --BlinkSwep
resource.AddFile( "weapons/blink_swep/aim1.mp3" ) --BlinkSwep
resource.AddFile( "weapons/blink_swep/aim2.mp3" ) --BlinkSwep
resource.AddFile( "weapons/blink_swep/teleport1.mp3" ) --BlinkSwep
resource.AddFile( "weapons/blink_swep/teleport2.mp3" ) --BlinkSwep
end
--hack_phone below
if ( SERVER ) then
resource.AddFile( "materials/inside/iiphone5/camera.vmt" )
resource.AddFile( "materials/inside/iiphone5/camera.vtf" )
resource.AddFile( "materials/inside/iiphone5/chamfer.vmt" )
resource.AddFile( "materials/inside/iiphone5/chamfer.vtf" )
resource.AddFile( "materials/inside/iiphone5/flash.vmt" )
resource.AddFile( "materials/inside/iiphone5/flash.vtf" )
resource.AddFile( "materials/inside/iiphone5/frontcam.vmt" )
resource.AddFile( "materials/inside/iiphone5/frontcam.vtf" )
resource.AddFile( "materials/inside/iiphone5/glass.vmt" )
resource.AddFile( "materials/inside/iiphone5/glass.vtf" )
resource.AddFile( "materials/inside/iiphone5/home.vmt" )
resource.AddFile( "materials/inside/iiphone5/home.vtf" )
resource.AddFile( "materials/inside/iiphone5/homescreen.vmt" )
resource.AddFile( "materials/inside/iiphone5/homescreen.vtf" )
resource.AddFile( "materials/inside/iiphone5/middleback.vmt" )
resource.AddFile( "materials/inside/iiphone5/middleback.vtf" )
resource.AddFile( "materials/inside/iiphone5/silver.vmt" )
resource.AddFile( "materials/inside/iiphone5/silver.vtf" )
resource.AddFile( "materials/inside/iiphone5/slate.vmt" )
resource.AddFile( "materials/inside/iiphone5/slate.vtf" )
resource.AddFile( "materials/inside/iiphone5/speaker.vmt" )
resource.AddFile( "materials/inside/iiphone5/speaker.vtf" )
resource.AddFile( "materials/inside/iiphone5/transparent.vmt" )
resource.AddFile( "materials/inside/iiphone5/transparent.vtf" )
resource.AddFile( "materials/inside/ip5box/boxblack.vmt" )
resource.AddFile( "materials/inside/ip5box/boxblack.vtf" )
resource.AddFile( "materials/inside/ip5box/boxtop.vmt" )
resource.AddFile( "materials/inside/ip5box/boxtop.vtf" )
resource.AddFile( "materials/inside/ip5box/side1.vmt" )
resource.AddFile( "materials/inside/ip5box/side1.vtf" )
resource.AddFile( "materials/inside/ip5box/side2.vmt" )
resource.AddFile( "materials/inside/ip5box/side2.vtf" )
resource.AddFile( "materials/inside/iphone5/antseam.vmt" )
resource.AddFile( "materials/inside/iphone5/antseam.vtf" )
resource.AddFile( "materials/inside/iphone5/back.vmt" )
resource.AddFile( "materials/inside/iphone5/back.vtf" )
resource.AddFile( "materials/inside/iphone5/bottom.vmt" )
resource.AddFile( "materials/inside/iphone5/bottom.vtf" )
resource.AddFile( "materials/inside/iphone5/front.vmt" )
resource.AddFile( "materials/inside/iphone5/front.vtf" )
resource.AddFile( "materials/inside/iphone5/mutegradient.vmt" )
resource.AddFile( "materials/inside/iphone5/mutegradient.vtf" )
resource.AddFile( "materials/inside/iphone5/muteswitch.vmt" )
resource.AddFile( "materials/inside/iphone5/muteswitch.vtf" )
resource.AddFile( "materials/inside/iphone5/seamless.vmt" )
resource.AddFile( "materials/inside/iphone5/seamless.vtf" )
resource.AddFile( "materials/inside/iphone5/sides.vmt" )
resource.AddFile( "materials/inside/iphone5/sides.vtf" )
resource.AddFile( "materials/inside/iphone5/sleep.vmt" )
resource.AddFile( "materials/inside/iphone5/sleep.vtf" )
resource.AddFile( "materials/inside/iphone5/top.vmt" )
resource.AddFile( "materials/inside/iphone5/top.vtf" )
resource.AddFile( "materials/inside/iphone5/volminus.vmt" )
resource.AddFile( "materials/inside/iphone5/volminus.vtf" )
resource.AddFile( "materials/inside/iphone5/volplus.vmt" )
resource.AddFile( "materials/inside/iphone5/volplus.vtf" )
resource.AddFile( "materials/inside/iphone5/volshine.vmt" )
resource.AddFile( "materials/inside/iphone5/volshine.vtf" )
resource.AddFile( "materials/models/weapons/v_buddyfinder.vmt" )
resource.AddFile( "materials/models/weapons/v_buddyfinder.vtf" )
resource.AddFile( "materials/vgui/iphone5.vmt" )
resource.AddFile( "materials/vgui/iphone5.vtf" )
resource.AddFile( "models/inside/iiphone5.mdl" )
resource.AddFile( "models/inside/ip5box.mdl" )
resource.AddFile( "models/inside/iphone5.mdl" )
resource.AddFile( "models/weapons/c_buddyfinder.mdl" )
resource.AddFile( "models/weapons/v_buddyfinder.mdl" )
end
--emoticons below
if ( SERVER ) then
resource.AddFile( "materials/atlaschat/emoticons/majora.png")
resource.AddFile( "materials/atlaschat/emoticons/kappa.png")
resource.AddFile( "materials/atlaschat/emoticons/diamonddog.png")
resource.AddFile( "materials/atlaschat/emoticons/feelsbad.png")
end[/CODE]
The thing I can't get to download are the emoticons for atlaschat
Is it cause I don't need multiple if statements?
edit: removed hostname due to advertising/privacy
These need to have sound/ in front of the paths:
[code]resource.AddFile( "weapons/blink_swep/aim1.mp3" ) --BlinkSwep
resource.AddFile( "weapons/blink_swep/aim2.mp3" ) --BlinkSwep
resource.AddFile( "weapons/blink_swep/teleport1.mp3" ) --BlinkSwep
resource.AddFile( "weapons/blink_swep/teleport2.mp3" ) --BlinkSwep[/code]
Also, can you post a link to your FastDL server? It won't count as advertising.
[url]http://fastdl.legiongaming.us/[/url]
Change it to [url]http://fastdl.legiongaming.us/server/[/url]
sorry late reply, It already is /server I apologize I just pasted the domain raw from cpannel
Can you post a console log from startup on your client to joining the server?
I'm experiencing an issue with my server host atm. Pls check back later and I'll update you :) Ty for your help so far.
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