• DarkRP FASTdl problem(?)
    8 replies, posted
I seem to be having a fastDL issue. Now I know this is usually iffy since fastdl is covered by your webserver and its usually the players responsibility but I need some help. I have my databases and everything else setup I just can't get one specific set of materials to download :( Other info: - Serverhost: NFO - I have my download url set up and my database setup - It downloads everything else flawlessly Any imput would be greatly appreciated ty :)
Post your server.cfg and FastDL Lua file.
server.cfg [CODE]// Make sure the right people are banned exec banned.cfg exec banned_user.cfg // Name Of Server hostname "SERVER" // General HL Cvars mp_fraglimit 0 mp_footsteps 1 mp_flashlight 1 sv_contact "your@email.address" decalfrequency 60 mp_decals 100 mp_falldamage 1 sv_cheats 0 sv_maxrate 0 sv_minrate 100000 sv_maxupdaterate 99 sv_maxcmdrate 99 sv_timeout 120 sv_allowupload 1 sv_allowdownload 1 sbox_godmode 0 sbox_maxballoons "0" sbox_maxbuttons "10" sbox_maxdynamite "0" sbox_maxeffects "0" sbox_maxemitters "0" sbox_maxhoverballs "0" sbox_maxlamps "0" sbox_maxlights "8" sbox_maxnpcs "0" sbox_maxprops "200" sbox_maxragdolls "0" sbox_maxsents "1000" sbox_maxthrusters "0" sbox_maxturrets "0" sbox_maxvehicles "1" sbox_maxwheels "0" sbox_noclip "0" sbox_maxtextscreens "5" sv_parallel_packentities "0" sv_parallel_sendsnapshot 1 net_queued_packet_thread "1" net_splitpacket_maxrate 100000 sv_allowcslua "0" tv_enable "0" sv_minupdaterate "10" //Server password sv_password "" log 1 heartbeat writeid // Rcon Stuff // This is commented out here because we put it // on the command line instead, for security reasons. // You can view and change it through the // "Easy setup" page in the control panel. //// This is commented out here because we put it // on the command line instead, for security reasons. // You can view and change it through the // "Easy setup" page in the control panel. //rcon_password "" //files mapcyclefile mapcycle.txt // disable lag compensation //sv_unlag 1 // important settings inserted by NFo sv_stats 0 sv_region 0 fps_max 0 //FASTDL (do not edit) sv_downloadurl "http://fastdl.myserversURL/server" sv_allowdownload 0 // This disables/enables serverDL sv_allowupload 0 // This is a security measure[/CODE] resources.lua [CODE]if ( SERVER ) then resource.AddFile( "materials/BITMINER/BitMinerHeavy_Mat.vmt" ) -- Bitminer resource.AddFile( "materials/BITMINER/BitMinerHeavy_Mat.vtf" ) -- Bitminer resource.AddFile( "materials/BITMINER/BitMinerMedium.vmt" ) -- Bitminer resource.AddFile( "materials/BITMINER/BitMinerMedium.vtf" ) -- Bitminer resource.AddFile( "materials/BITMINER/BitMiner_1_Mat.vmt" ) -- Bitminer resource.AddFile( "materials/BITMINER/BitMiner_1_Mat.vtf" ) -- Bitminer resource.AddFile( "models/BITMINER/BitMinerHeavy.mdl" ) -- Bitminer resource.AddFile( "models/BITMINER/BitMinerLight.mdl" ) -- Bitminer resource.AddFile( "models/BITMINER/BitMinerMedium.mdl" ) -- Bitminer end if ( SERVER ) then resource.AddFile( "materials/vgui/entities/blink_swep.vmt" ) --BlinkSwep resource.AddFile( "materials/vgui/entities/blink_swep.vtf") --BlinkSwep resource.AddFile( "models/weapons/v_blink.dx80.vtx" ) --BlinkSwep resource.AddFile( "models/weapons/v_blink.dx90.vtx" ) --BlinkSwep resource.AddFile( "models/weapons/v_blink.mdl" ) --BlinkSwep resource.AddFile( "models/weapons/v_blink.sw.vtx" ) --BlinkSwep resource.AddFile( "models/weapons/v_blink.vvd" ) --BlinkSwep resource.AddFile( "weapons/blink_swep/aim1.mp3" ) --BlinkSwep resource.AddFile( "weapons/blink_swep/aim2.mp3" ) --BlinkSwep resource.AddFile( "weapons/blink_swep/teleport1.mp3" ) --BlinkSwep resource.AddFile( "weapons/blink_swep/teleport2.mp3" ) --BlinkSwep end --hack_phone below if ( SERVER ) then resource.AddFile( "materials/inside/iiphone5/camera.vmt" ) resource.AddFile( "materials/inside/iiphone5/camera.vtf" ) resource.AddFile( "materials/inside/iiphone5/chamfer.vmt" ) resource.AddFile( "materials/inside/iiphone5/chamfer.vtf" ) resource.AddFile( "materials/inside/iiphone5/flash.vmt" ) resource.AddFile( "materials/inside/iiphone5/flash.vtf" ) resource.AddFile( "materials/inside/iiphone5/frontcam.vmt" ) resource.AddFile( "materials/inside/iiphone5/frontcam.vtf" ) resource.AddFile( "materials/inside/iiphone5/glass.vmt" ) resource.AddFile( "materials/inside/iiphone5/glass.vtf" ) resource.AddFile( "materials/inside/iiphone5/home.vmt" ) resource.AddFile( "materials/inside/iiphone5/home.vtf" ) resource.AddFile( "materials/inside/iiphone5/homescreen.vmt" ) resource.AddFile( "materials/inside/iiphone5/homescreen.vtf" ) resource.AddFile( "materials/inside/iiphone5/middleback.vmt" ) resource.AddFile( "materials/inside/iiphone5/middleback.vtf" ) resource.AddFile( "materials/inside/iiphone5/silver.vmt" ) resource.AddFile( "materials/inside/iiphone5/silver.vtf" ) resource.AddFile( "materials/inside/iiphone5/slate.vmt" ) resource.AddFile( "materials/inside/iiphone5/slate.vtf" ) resource.AddFile( "materials/inside/iiphone5/speaker.vmt" ) resource.AddFile( "materials/inside/iiphone5/speaker.vtf" ) resource.AddFile( "materials/inside/iiphone5/transparent.vmt" ) resource.AddFile( "materials/inside/iiphone5/transparent.vtf" ) resource.AddFile( "materials/inside/ip5box/boxblack.vmt" ) resource.AddFile( "materials/inside/ip5box/boxblack.vtf" ) resource.AddFile( "materials/inside/ip5box/boxtop.vmt" ) resource.AddFile( "materials/inside/ip5box/boxtop.vtf" ) resource.AddFile( "materials/inside/ip5box/side1.vmt" ) resource.AddFile( "materials/inside/ip5box/side1.vtf" ) resource.AddFile( "materials/inside/ip5box/side2.vmt" ) resource.AddFile( "materials/inside/ip5box/side2.vtf" ) resource.AddFile( "materials/inside/iphone5/antseam.vmt" ) resource.AddFile( "materials/inside/iphone5/antseam.vtf" ) resource.AddFile( "materials/inside/iphone5/back.vmt" ) resource.AddFile( "materials/inside/iphone5/back.vtf" ) resource.AddFile( "materials/inside/iphone5/bottom.vmt" ) resource.AddFile( "materials/inside/iphone5/bottom.vtf" ) resource.AddFile( "materials/inside/iphone5/front.vmt" ) resource.AddFile( "materials/inside/iphone5/front.vtf" ) resource.AddFile( "materials/inside/iphone5/mutegradient.vmt" ) resource.AddFile( "materials/inside/iphone5/mutegradient.vtf" ) resource.AddFile( "materials/inside/iphone5/muteswitch.vmt" ) resource.AddFile( "materials/inside/iphone5/muteswitch.vtf" ) resource.AddFile( "materials/inside/iphone5/seamless.vmt" ) resource.AddFile( "materials/inside/iphone5/seamless.vtf" ) resource.AddFile( "materials/inside/iphone5/sides.vmt" ) resource.AddFile( "materials/inside/iphone5/sides.vtf" ) resource.AddFile( "materials/inside/iphone5/sleep.vmt" ) resource.AddFile( "materials/inside/iphone5/sleep.vtf" ) resource.AddFile( "materials/inside/iphone5/top.vmt" ) resource.AddFile( "materials/inside/iphone5/top.vtf" ) resource.AddFile( "materials/inside/iphone5/volminus.vmt" ) resource.AddFile( "materials/inside/iphone5/volminus.vtf" ) resource.AddFile( "materials/inside/iphone5/volplus.vmt" ) resource.AddFile( "materials/inside/iphone5/volplus.vtf" ) resource.AddFile( "materials/inside/iphone5/volshine.vmt" ) resource.AddFile( "materials/inside/iphone5/volshine.vtf" ) resource.AddFile( "materials/models/weapons/v_buddyfinder.vmt" ) resource.AddFile( "materials/models/weapons/v_buddyfinder.vtf" ) resource.AddFile( "materials/vgui/iphone5.vmt" ) resource.AddFile( "materials/vgui/iphone5.vtf" ) resource.AddFile( "models/inside/iiphone5.mdl" ) resource.AddFile( "models/inside/ip5box.mdl" ) resource.AddFile( "models/inside/iphone5.mdl" ) resource.AddFile( "models/weapons/c_buddyfinder.mdl" ) resource.AddFile( "models/weapons/v_buddyfinder.mdl" ) end --emoticons below if ( SERVER ) then resource.AddFile( "materials/atlaschat/emoticons/majora.png") resource.AddFile( "materials/atlaschat/emoticons/kappa.png") resource.AddFile( "materials/atlaschat/emoticons/diamonddog.png") resource.AddFile( "materials/atlaschat/emoticons/feelsbad.png") end[/CODE] The thing I can't get to download are the emoticons for atlaschat Is it cause I don't need multiple if statements? edit: removed hostname due to advertising/privacy
These need to have sound/ in front of the paths: [code]resource.AddFile( "weapons/blink_swep/aim1.mp3" ) --BlinkSwep resource.AddFile( "weapons/blink_swep/aim2.mp3" ) --BlinkSwep resource.AddFile( "weapons/blink_swep/teleport1.mp3" ) --BlinkSwep resource.AddFile( "weapons/blink_swep/teleport2.mp3" ) --BlinkSwep[/code] Also, can you post a link to your FastDL server? It won't count as advertising.
[url]http://fastdl.legiongaming.us/[/url]
Change it to [url]http://fastdl.legiongaming.us/server/[/url]
sorry late reply, It already is /server I apologize I just pasted the domain raw from cpannel
Can you post a console log from startup on your client to joining the server?
I'm experiencing an issue with my server host atm. Pls check back later and I'll update you :) Ty for your help so far.
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