• The Garry's Mod Workshop Has Reached Over 1 Million Submissions!
    7 replies, posted
[T]http://i.imgur.com/Fj5soqA.png[/T] I've seen no one talk about this, so I thought about posting this. Yes, it's mostly comprised of dupes and other junk, but it's quite the achievement nonetheless and I believe it's the first game to reach this milestone.
Congrats :P , beside of that the tools section is my favorite one !
We can surely be proud of our bazillion "s3x" dupes
It'd be interesting to get a few graphs showing the split between the submission types (addon, tool, dupe, etc.)
[QUOTE=TheMrFailz;51708532]It'd be interesting to get a few graphs showing the split between the submission types (addon, tool, dupe, etc.)[/QUOTE] I'm doing a text verion about the percentage lol
Took me a while because of my crappy phone The number can be slightly wrong because entries is still being uploaded when I'm doing this [Code]Total entries till now: 1.003.118 entries - Type of entries + Addon: 57.278 entries -- Addon tag -- NOTE: 1 Addon can contain many tags, these are just entries for each tags • Fun: 28.753 entries • Roleplay: 21.276 entries • Scenic: 7.190 entries • Movie: 3.356 entries • Water: 715 entries • Build: 4.760 entries • Realism: 15.451 entries • Comic: 3.927 entries • Cartoon: 6.246 entries + Dupe: 639.827 -- Proud my son -- Dupe tags • Posed: 83.795 entries • Scenes: 24.632 entries • Machines: 93.110 entries • Vehicles: 273.881 entries • Build: 64.616 entries • Other: 96.417 entries + Save: 283.530 entries -- Save tags • Machines: 31.037 entries • Build: 60.859 entries • Courses: 27.728 entries • Scenes: 92.049 entries • Others: 69.466 entries + Demo: 21.243 entries + Server Content: 13.972 entries + Models: 15.879 entries + Effects: 2.458 entries + Tools: 1.790 entries + NPCs: 1.899 entries + Vehicles: 3.250 entries + Weapons: 6.482 entries + Maps: 10.911 entries + Gamemodes: 1.340 entries [/code]
[QUOTE=Moat;51709302]only 96% of the workshop is junk lovely[/QUOTE] 0,09% of pure gold Maybe less
Sorry, you need to Log In to post a reply to this thread.